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XServerSync

So far this plugin uses config.yml to identify instances and connect to a redis host to be able to pub/sub to different events and keep all servers in sync regarding player lists and chats.

Bugs & Features

  • Why is the initial sync request not sending sometimes?
  • Impl config on join/quit messages for players
  • Use ProtocolLib to add/remove players to tab based on each instance
  • Provide placeholders for PlaceholderAPI
  • TabAPI support
  • Fix tablist order (waiting for ProtocolLib 5.4.0)
  • Implement ChatSync
  • Fix skin not showing on Tab for some players

PlaceholderAPI

Available to use:

Placeholder Description
%xserversync_instancename% Name of the current instance
%xserversync_globalplayers% Amount of online players across all instances
%xserversync_instanceplayers% Amount of players connected to the current instance

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