So far this plugin uses config.yml
to identify instances and connect to a redis host to be able to pub/sub to different events and keep all servers in sync regarding player lists and chats.
- Why is the initial sync request not sending sometimes?
- Impl config on join/quit messages for players
- Use ProtocolLib to add/remove players to tab based on each instance
- Provide placeholders for PlaceholderAPI
- TabAPI support
- Fix tablist order (waiting for ProtocolLib 5.4.0)
- Implement ChatSync
- Fix skin not showing on Tab for some players
Available to use:
Placeholder | Description |
---|---|
%xserversync_instancename% | Name of the current instance |
%xserversync_globalplayers% | Amount of online players across all instances |
%xserversync_instanceplayers% | Amount of players connected to the current instance |