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Add KB12 keyboard (#21605)
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Co-authored-by: Pablo Martínez <58857054+elpekenin@users.noreply.github.com>
Co-authored-by: Less/Rikki <86894501+lesshonor@users.noreply.github.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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6 people authored Sep 29, 2023
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70 changes: 70 additions & 0 deletions keyboards/doio/kb12/config.h
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/* Copyright 2022 DOIO
* Copyright 2022 DOIO2022 <https://github.com/DOIO2022>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

/* RGB Matrix config */
#define RGB_MATRIX_LED_COUNT 12
#define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_UP_DOWN
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS

/* RGB Matrix effect */
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING
#define ENABLE_RGB_MATRIX_BAND_SAT
#define ENABLE_RGB_MATRIX_BAND_VAL
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#define ENABLE_RGB_MATRIX_CYCLE_ALL
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#define ENABLE_RGB_MATRIX_DUAL_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#define ENABLE_RGB_MATRIX_RAINDROPS
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_SPLASH
#define ENABLE_RGB_MATRIX_MULTISPLASH
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
78 changes: 78 additions & 0 deletions keyboards/doio/kb12/info.json
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{
"keyboard_name": "KB12-01",
"manufacturer": "DOIO",
"url": "",
"maintainer": "DOIO2022",
"usb": {
"vid": "0xD010",
"pid": "0x1201",
"device_version": "0.0.1"
},
"rgb_matrix": {
"driver": "ws2812"
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0, "flags": 4},
{"matrix": [0, 1], "x": 75, "y": 0, "flags": 4},
{"matrix": [0, 2], "x": 150, "y": 0, "flags": 4},
{"matrix": [0, 3], "x": 224, "y": 0, "flags": 4},
{"matrix": [1, 0], "x": 0, "y": 32, "flags": 4},
{"matrix": [1, 1], "x": 75, "y": 32, "flags": 4},
{"matrix": [1, 2], "x": 150, "y": 32, "flags": 4},
{"matrix": [1, 3], "x": 224, "y": 32, "flags": 4},
{"matrix": [2, 0], "x": 0, "y": 64, "flags": 4},
{"matrix": [2, 1], "x": 75, "y": 64, "flags": 4},
{"matrix": [2, 2], "x": 150, "y": 64, "flags": 4},
{"matrix": [2, 3], "x": 224, "y": 64, "flags": 4}
],
"max_brightness": 200
},
"matrix_pins": {
"cols": ["B14", "B13", "B12", "B0", "A7"],
"rows": ["B3", "B4", "B9"]
},
"diode_direction": "COL2ROW",
"dynamic_keymap": {
"layer_count": 6
},
"encoder": {
"rotary": [
{"pin_a": "B5", "pin_b": "B6"}
]
},
"ws2812": {
"pin": "A10"
},
"processor": "STM32F103",
"bootloader": "stm32duino",
"features": {
"bootmagic": true,
"command": false,
"console": false,
"extrakey": true,
"mousekey": true,
"nkro": true,
"rgb_matrix": true,
"encoder": true
},
"layouts": {
"LAYOUT": {
"layout": [
{ "matrix": [0, 4], "x": 0, "y": 0 },
{ "matrix": [0, 0], "x": 3.25, "y": 0 },
{ "matrix": [0, 1], "x": 4.25, "y": 0 },
{ "matrix": [0, 2], "x": 5.25, "y": 0 },
{ "matrix": [0, 3], "x": 6.25, "y": 0 },

{ "matrix": [1, 0], "x": 7.75, "y": 0 },
{ "matrix": [1, 1], "x": 8.75, "y": 0 },
{ "matrix": [1, 2], "x": 9.75, "y": 0 },
{ "matrix": [1, 3], "x": 10.75, "y": 0 },

{ "matrix": [2, 0], "x": 12.25, "y": 0 },
{ "matrix": [2, 1], "x": 13.25, "y": 0 },
{ "matrix": [2, 2], "x": 14.25, "y": 0 },
{ "matrix": [2, 3], "x": 15.25, "y": 0 }
]
}
}
}
55 changes: 55 additions & 0 deletions keyboards/doio/kb12/keymaps/default/keymap.c
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/* Copyright 2022 DOIO
* Copyright 2022 DOIO2022 <https://github.com/DOIO2022>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/


#include QMK_KEYBOARD_H

enum layer_names {
_LAY0,
_LAY1,
_LAY2,
_LAY3,
_LAY4,
_LAY5
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LAY0] = LAYOUT(
TO(1), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12),
[_LAY1] = LAYOUT(
TO(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[_LAY2] = LAYOUT(
TO(3), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[_LAY3] = LAYOUT(
TO(4), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[_LAY4] = LAYOUT(
TO(5), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[_LAY5] = LAYOUT(
TO(0), RGB_TOG, RGB_MOD, RGB_SPI, RGB_SPD, RGB_SAI, RGB_SAD, RGB_HUI, RGB_HUD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS)

};

#ifdef ENCODER_MAP_ENABLE
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
[_LAY0] = { ENCODER_CCW_CW(KC_PGUP, KC_PGDN) },
[_LAY1] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
[_LAY2] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
[_LAY3] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
[_LAY4] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
[_LAY5] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
};
#endif
55 changes: 55 additions & 0 deletions keyboards/doio/kb12/keymaps/via/keymap.c
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/* Copyright 2022 DOIO
* Copyright 2022 DOIO2022 <https://github.com/DOIO2022>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/


#include QMK_KEYBOARD_H

enum layer_names {
_LAY0,
_LAY1,
_LAY2,
_LAY3,
_LAY4,
_LAY5
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LAY0] = LAYOUT(
TO(1), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12),
[_LAY1] = LAYOUT(
TO(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[_LAY2] = LAYOUT(
TO(3), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[_LAY3] = LAYOUT(
TO(4), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[_LAY4] = LAYOUT(
TO(5), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[_LAY5] = LAYOUT(
TO(0), RGB_TOG, RGB_MOD, RGB_SPI, RGB_SPD, RGB_SAI, RGB_SAD, RGB_HUI, RGB_HUD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS)

};

#ifdef ENCODER_MAP_ENABLE
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
[_LAY0] = { ENCODER_CCW_CW(KC_PGUP, KC_PGDN) },
[_LAY1] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
[_LAY2] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
[_LAY3] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
[_LAY4] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
[_LAY5] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
};
#endif
2 changes: 2 additions & 0 deletions keyboards/doio/kb12/keymaps/via/rules.mk
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VIA_ENABLE = yes
ENCODER_MAP_ENABLE = yes
24 changes: 24 additions & 0 deletions keyboards/doio/kb12/readme.md
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# doio/kb12

QMK for DOIO Knob 12% .

* Keyboard Maintainer: DOIO2022
* Hardware Supported: DOIO Knob 12%

Make example for this keyboard (after setting up your build environment):

make doio/kb12:default

Flashing example for this keyboard:

make doio/kb12:default:flash

See the build [environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

## Bootloader

Enter the bootloader in 3 ways:

* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB
* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
1 change: 1 addition & 0 deletions keyboards/doio/kb12/rules.mk
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# This file intentionally left blank

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