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[Keymap] Added my own keymap for MIT Planck (#14481)
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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3 people authored Sep 19, 2021
1 parent ddb6821 commit a068b14
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69 changes: 69 additions & 0 deletions keyboards/planck/keymaps/jweickm/config.h
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/*
* Copyright 2018 Jack Humbert <jack.humb@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once

#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(PLANCK_SOUND)
// #define STARTUP_SONG SONG(NO_SOUND)

#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(COLEMAK_SOUND), \
SONG(DVORAK_SOUND), \
SONG(WORKMAN_SOUND), \
SONG(PLOVER_SOUND), \
SONG(STARTUP_SOUND), \
SONG(PREONIC_SOUND), \
SONG(GOODBYE_SOUND), \
}
#endif

/*
* MIDI options
*/

/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/

#define MIDI_BASIC

/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED


// Most tactile encoders have detents every 4 stages
#define ENCODER_RESOLUTION 4

// settings for HOME ROW MODS
#define TAPPING_TERM 160 // 200 ms is the default value
#define TAPPING_TERM_PER_KEY
//#define PERMISSIVE_HOLD
#define IGNORE_MOD_TAP_INTERRUPT
#define TAPPING_FORCE_HOLD_PER_KEY

// settings for LEADER key
#define LEADER_PER_KEY_TIMING
#define LEADER_TIMEOUT 250
#define LEADER_NO_TIMEOUT

#define RGBLIGHT_SLEEP // RGB lighting will switch off when the host goes to sleep
#define RGBLIGHT_LAYERS
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