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Added Microwave Network Mission pack
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ajventer committed Jan 5, 2014
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219 changes: 219 additions & 0 deletions KSPStoryMissions/KSP_Interstellar_missions/MicrowaveNetwork.cfg
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// *********************************************************************
// KSP Story Missions cfg
// *********************************************************************
//
// File format v0.8.2
//
// CHALLENGE = Title
// MISSION = Title
// {
// Description = Mission description, can have multiple lines.
// Success = Mission success description, can have multiple lines.
// SuggestedVesselName = Suggested name for the vessel. This will replace 'Untitled Space Craft' in the editor but will not change any vessels the player has named.
// StartVessel = "Mission Title" - This mission will be started with the vessel that finished a previous mission.
// Part = Required part. Use multiple lines for more than one part.
// Rank = Unlock at this rank, only valid for challenges.
// Reward = Reward payed for completing the mission.
// Condition = OnBudget - The mission has to be completed on or under budget.
// Condition = CrewRequired - The mission has to be started with a manned vessel.
// Condition = NoCrew - The mission has to be started with an unmanned vessel.
//
// OBJECTIVE = (LaunchKSC | ReachAltitude | Fly | Orbit | Land | SplashDown | LandOrSplash | Return | EnterSOI | Drive | Science | Dock | Undock | ChangeVessel)
// {
// Target = (Obselete use Body)
// Body = Target planet or moon, optional for most objectives.
// MinAltitude = Minimum altitude for ReachAltitude, Fly and Orbit objectives.
// MaxAltitude = Maximum altitude for ReachAltitude, Fly and Orbit objectives.
// Distance = Distance to cover for drive objective etc
// Time = Time in seconds to complete the objective (3600 = 1 hour, 86400 = 1 day, etc). The objective conditions must remain true for the entire time.
// TimeLimit = Time limit in seconds to reach the objective. Mission will fail if it is not reached in time.
// Science = Text to compaire against the science summary (as shown in the title on the science window). Partial matches are ok.
// TargetVessel = "Mission Title" - The target vessel from a previous mission for ChangeVessel, dock or undock objectives.
// HintText = Hint text to display in the objectives list. If this is the last objective it is also displayed after mission success.
//
// (Don't set both Time and TimeLimit on the same objective. They don't work together.)
// }
// }
// *********************************************************************



MissionSet = Your friendly neighbourhood microwave network
SetAvailableRank = 15

MISSION = Part 1: The first orbital generator
{
From = KSC Insterstellar Sciences Dept
Description = Thanks to new technology, we now have the means to transmit power from generators to spacecraft using microwave transcievers.
Description = We want to build a microwave network to provide power to space-craft in the Kerbin system.

Description = Our first step is to put a generator with a microwave transmitter into orbit. It needs to have an inclination of less than 30 degrees.
Description = I reccomend adding docking ports so that you can later send up service missions to refuel the generators.

Success = Also, it can make popcorn.
SuggestedVesselName = Orbital Microwave Generator 1
Part = 3.75m Electric Generator
Part = 3.75m "Aegletes 2" Nuclear Reactor
Part = Phased Array Microwave Transceiver

Reward = 95000

OBJECTIVE = LaunchKSC
OBJECTIVE = Orbit
{
Body = Kerbin
MinAltitude = 75000
}


HINT = Remain in orbit and return to the space center for the next mission.
}

MISSION = Part 2: The second orbital generator
{
From = KSC Insterstellar Sciences Dept
Description = One generator won't cut it for moving around the Kerbin system, you will require two more. The next one should be in an orbit of similiar height to the previous one.
Success = Why build one when you can build two for twice the price ?
SuggestedVesselName = Orbital Microwave Generator 2
Part = 3.75m Electric Generator
Part = 3.75m "Aegletes 2" Nuclear Reactor
Part = Phased Array Microwave Transceiver
Reward = 95000
OBJECTIVE = LaunchKSC
OBJECTIVE = Orbit
{
Body = Kerbin
MinAltitude = 75000
}
HINT = Remain in orbit and return to the space center for the next mission.
}
MISSION = Part 3: The third orbital generator
{
From = KSC Insterstellar Sciences Dept
Description = One more should do it.
Success = Three's company.
SuggestedVesselName = Orbital Microwave Generator 3
Part = 3.75m Electric Generator
Part = 3.75m "Aegletes 2" Nuclear Reactor
Part = Phased Array Microwave Transceiver

Reward = 950000

OBJECTIVE = LaunchKSC
OBJECTIVE = Orbit
{
Body = Kerbin
MinAltitude = 75000
}


HINT = Remain in orbit and return to the space center for the next mission. Remember to make sure the transcievers are in "transmitter" mode.
}

MISSION = Part 4: The first relay
{
From = KSC Insterstellar Sciences Dept
Description = Now we will need to add some relays in order to ensure we can get power all the way to the Mun at least.
Description = We need 3 relays in an circular,equatorial orbit at least 600km above Kerbin, roughly 120 degrees appart.
Description = Hint: Using higher orbits gives you a larger margin of error in placing the relays. For example at 700km you have about 5 degrees of margin that still works.
Description = Remember to set the transcievers to "relay" mode.

Success = One for the money
SuggestedVesselName = Orbital Microwave Relay 1
Part = Phased Array Microwave Transceiver

Reward = 50000

OBJECTIVE = LaunchKSC
OBJECTIVE = Orbit
{
Body = Kerbin
MinAltitude = 600000
}


HINT = Remain in orbit and return to the space center for the next mission.
}

MISSION = Part 5: The second relay
{
From = KSC Insterstellar Sciences Dept
Description = Time to put up the second relay - remember, it needs to be in much the same orbit as the first, roughly 120 degrees away

Success = Two for the show
SuggestedVesselName = Orbital Microwave Relay 2
Part = Phased Array Microwave Transceiver

Reward = 50000

OBJECTIVE = LaunchKSC
OBJECTIVE = Orbit
{
Body = Kerbin
MinAltitude = 600000
}


HINT = Remain in orbit and return to the space center for the next mission.
}

MISSION = Part 6: The third relay
{
From = KSC Insterstellar Sciences Dept
Description = And time for number 3 - same orbit as before, but roughly 120 degrees from both the previous ones (that is about in the middle between them).

Success = Three to get ready
SuggestedVesselName = Orbital Microwave Relay 3
Part = Phased Array Microwave Transceiver

Reward = 50000

OBJECTIVE = LaunchKSC
OBJECTIVE = Orbit
{
Body = Kerbin
MinAltitude = 600000
}


HINT = Remain in orbit and return to the space center for the next mission.
}

MISSION = Part 7: A microwave powered trip to the Mun
{
From = KSC Insterstellar Sciences Dept
Description = Now we will build our first microwave powered ship (though you can reuse the network for many more) - and once you learn to deal with transmission issues you can expand it to cover the entire Kerbol solar system.
Description = We will built a liquid-fuel plasma thruster ship which gets it's electrical charge via microwave transmission. Since microwave power doesn't work in the atmosphere - you will need a conventional rocket booster to put it up into orbit, from there it should be able to make as many as 10 trips to the Mun without needing to be refueled. You will need to put several microwave receivers on the ship to cover many angles between you and the relay network.
Description = You can also extend the network by adding relays around the Mun itself so you can burn even when the Mun is between you and Kerbin.

Success = And four to go.
SuggestedVesselName = Microwave Powered Plasma Ship

Part = Mk1 Cockpit
Part = Mk2 Fuselage
Part = 1.25m Plasma Thruster
Part = Microwave Beamed Power Receiver
Part = Microwave Beamed Power Receiver
Part = Microwave Beamed Power Receiver

Reward = 50000

OBJECTIVE = LaunchKSC
OBJECTIVE = Orbit
{
Body = Mun
MinAltitude = 10000
}


HINT = Keep the ship in orbit and use it as needed, or replace it, up to you.
}


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