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Callout rendering in gfm #6935

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cscheid opened this issue Sep 21, 2023 · 3 comments · Fixed by #6942
Closed

Callout rendering in gfm #6935

cscheid opened this issue Sep 21, 2023 · 3 comments · Fixed by #6942
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ast issues related to AST processing enhancement New feature or request
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@cscheid
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cscheid commented Sep 21, 2023

This should be a matter of adding a custom renderer for the Callout node in gfm output.

@cscheid cscheid added enhancement New feature or request ast issues related to AST processing labels Sep 21, 2023
@cscheid cscheid added this to the v1.4 milestone Sep 21, 2023
@cscheid cscheid self-assigned this Sep 21, 2023
@cscheid
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cscheid commented Sep 21, 2023

See #1495

@cderv
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cderv commented Sep 21, 2023

Just a note that this is still in Beta : github.com/orgs/community/discussions/16925

Let us know what you think and how this helps you provide better documentation. Please note that this is a beta feature that might be subject to change.

With a few updates since May 2022.

I can't find any other mention in Github doc, spec or blog post.

@cscheid
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cscheid commented Sep 21, 2023

Good to know. With that said, it's really very easy for us to do, so it wouldn't be hard to change our rendering if they change their syntax.

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