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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project | ||
// SPDX-License-Identifier: GPL-2.0-or-later | ||
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#version 450 | ||
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layout (local_size_x = 64, local_size_y = 1, local_size_z = 1) in; | ||
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layout(std430, binding = 0) buffer input_buf { | ||
uint in_data[]; | ||
}; | ||
layout(std430, binding = 1) buffer output_buf { | ||
uint out_data[]; | ||
}; | ||
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layout(push_constant) uniform image_info { | ||
uint num_levels; | ||
uint pitch; | ||
uint height; | ||
uint c0; | ||
uint c1; | ||
} info; | ||
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const uint lut_8bpp[][16] = { | ||
{ | ||
0x05040100, 0x45444140, | ||
0x07060302, 0x47464342, | ||
0x0d0c0908, 0x4d4c4948, | ||
0x0f0e0b0a, 0x4f4e4b4a, | ||
0x85848180, 0xc5c4c1c0, | ||
0x87868382, 0xc7c6c3c2, | ||
0x8d8c8988, 0xcdccc9c8, | ||
0x8f8e8b8a, 0xcfcecbca, | ||
}, | ||
{ | ||
0x15141110, 0x55545150, | ||
0x17161312, 0x57565352, | ||
0x1d1c1918, 0x5d5c5958, | ||
0x1f1e1b1a, 0x5f5e5b5a, | ||
0x95949190, 0xd5d4d1d0, | ||
0x97969392, 0xd7d6d3d2, | ||
0x9d9c9998, 0xdddcd9d8, | ||
0x9f9e9b9a, 0xdfdedbda, | ||
}, | ||
{ | ||
0x25242120, 0x65646160, | ||
0x27262322, 0x67666362, | ||
0x2d2c2928, 0x6d6c6968, | ||
0x2f2e2b2a, 0x6f6e6b6a, | ||
0xa5a4a1a0, 0xe5e4e1e0, | ||
0xa7a6a3a2, 0xe7e6e3e2, | ||
0xadaca9a8, 0xedece9e8, | ||
0xafaeabaa, 0xefeeebea, | ||
}, | ||
{ | ||
0x35343130, 0x75747170, | ||
0x37363332, 0x77767372, | ||
0x3d3c3938, 0x7d7c7978, | ||
0x3f3e3b3a, 0x7f7e7b7a, | ||
0xb5b4b1b0, 0xf5f4f1f0, | ||
0xb7b6b3b2, 0xf7f6f3f2, | ||
0xbdbcb9b8, 0xfdfcf9f8, | ||
0xbfbebbba, 0xfffefbfa, | ||
}, | ||
}; | ||
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#define MICRO_TILE_DIM (8) | ||
#define MICRO_TILE_SZ (256) | ||
#define TEXELS_PER_ELEMENT (1) | ||
#define BPP (8) | ||
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shared uint scratch[16]; | ||
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void main() { | ||
uint slot = gl_LocalInvocationID.x >> 2u; | ||
atomicAnd(scratch[slot], 0); | ||
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uint x = gl_GlobalInvocationID.x % info.pitch; | ||
uint y = (gl_GlobalInvocationID.x / info.pitch) % info.height; | ||
uint z = gl_GlobalInvocationID.x / (info.pitch * info.height); | ||
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uint col = bitfieldExtract(x, 0, 3); | ||
uint row = bitfieldExtract(y, 0, 3); | ||
uint lut = bitfieldExtract(z, 0, 2); | ||
uint idx_dw = lut_8bpp[lut][(col + row * MICRO_TILE_DIM) >> 2u]; | ||
uint byte_ofs = (gl_LocalInvocationID.x & 3u) * 8; | ||
uint idx = bitfieldExtract(idx_dw >> byte_ofs, 0, 8); | ||
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uint slice_offs = (z >> 2u) * info.c1 * MICRO_TILE_SZ; | ||
uint tile_row = y / MICRO_TILE_DIM; | ||
uint tile_column = x / MICRO_TILE_DIM; | ||
uint tile_offs = ((tile_row * info.c0) + tile_column) * MICRO_TILE_SZ; | ||
uint offs = (slice_offs + tile_offs) + (idx * BPP / 8); | ||
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uint p0 = in_data[offs >> 2u]; | ||
uint byte = bitfieldExtract(p0 >> (offs * 8), 0, 8); | ||
atomicOr(scratch[slot], byte << byte_ofs); | ||
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if (byte_ofs == 0) { | ||
out_data[gl_GlobalInvocationID.x >> 2u] = scratch[slot]; | ||
} | ||
} |
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@@ -18,6 +18,7 @@ enum DetilerType : u32 { | |
Micro32x2, | ||
Micro32x4, | ||
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Macro8x1, | ||
Macro32x1, | ||
Macro32x2, | ||
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