Fork of fantasticon that implements a forked version of svgicons2svgfont that support more options than the original. Easy-to-use, pre-configured CLI tool to generate web-font icon kits from SVG files
Icon-font generation, easy to use and highly configurable.
It also generates TypeScript types, JSON maps of the generated code-points, allowing for a great deal of different usages, e.g. integrating with React type-safe icon components or integration on mobile apps by just combining TTF and JSON generation.
npm install -g @ramirezcgn/fantasticon
fantasticon my-icons -o icon-dist
Note: Not all options can be specified through the command line - for formatOptions
, pathOptions
, getIconId
and templates
use a configuration file or the JavaScript API.
Usage: fantasticon [options] [input-dir]
Options:
-V, --version output the version number
-c, --config <value> custom config path (default: .fantasticonrc | fantasticonrc | .fantasticonrc.json | fantasticonrc.json | .fantasticonrc.js | fantasticonrc.js)
-o, --output <value> specify output directory
-n, --name <value> base name of the font set used both as default asset name (default: icons)
-t, --font-types <value...> specify font formats to generate (default: eot, woff2, woff, available: eot, woff2, woff, ttf, svg)
-g --asset-types <value...> specify other asset types to generate (default: css, html, json, ts, available: css, scss, sass, html, json, ts)
-h, --font-height <value> the output font height (icons will be scaled so the highest has this height) (default: 300)
--descent <value> the font descent
--normalize [bool] normalize icons by scaling them to the height of the highest icon
--preserveAspectRatio [bool] used with normalize to scale down glyph if the SVG width is greater than the height
-r, --round [bool] setup the SVG path rounding [10e12]
--selector <value> use a CSS selector instead of 'tag + prefix' (default: null)
-p, --prefix <value> CSS class prefix (default: icon)
--tag <value> CSS base tag for icons (default: i)
-u, --fonts-url <value> public URL to the fonts directory (used in the generated CSS)
--debug display errors stack trace (default: false)
--silent run with no logs (default: false)
--help display help for command
Some options (specifically, formatOptions
, pathOptions
and getIconId
) cannot be passed to the CLI directly.
To have more control and better readability, you can create a simple configuration file.
By default, fantasticon
will look for one of following files in the working directory:
.fantasticonrc | fantasticonrc | .fantasticonrc.json | fantasticonrc.json | .fantasticonrc.js | fantasticonrc.js
You can specify a custom --config
option with your configuration file path.
Here's an example .fantasticonrc.js
:
module.exports = {
inputDir: './icons', // (required)
outputDir: './dist', // (required)
fontTypes: ['ttf', 'woff', 'woff2'],
assetTypes: ['ts', 'css', 'json', 'html'],
fontsUrl: '/static/fonts',
formatOptions: {
// Pass options directly to `svgicons2svgfont`
woff: {
// Woff Extended Metadata Block - see https://www.w3.org/TR/WOFF/#Metadata
metadata: '...'
},
json: {
// render the JSON human readable with two spaces indentation (default is none, so minified)
indent: 2
},
ts: {
// select what kind of types you want to generate (default `['enum', 'constant', 'literalId', 'literalKey']`)
types: ['constant', 'literalId'],
// render the types with `'` instead of `"` (default is `"`)
singleQuotes: true,
// customise names used for the generated types and constants
enumName: 'MyIconType',
constantName: 'MY_CODEPOINTS'
// literalIdName: 'IconId',
// literalKeyName: 'IconKey'
}
},
// Use a custom Handlebars template
templates: {
css: './my-custom-tp.css.hbs'
},
pathOptions: {
ts: './src/types/icon-types.ts',
json: './misc/icon-codepoints.json'
},
codepoints: {
'chevron-left': 57344, // decimal representation of 0xe000
'chevron-right': 57345,
'thumbs-up': 57358,
'thumbs-down': 57359
},
// Customize generated icon IDs (unavailable with `.json` config file)
getIconId: ({
basename, // `string` - Example: 'foo';
relativeDirPath, // `string` - Example: 'sub/dir/foo.svg'
absoluteFilePath, // `string` - Example: '/var/icons/sub/dir/foo.svg'
relativeFilePath, // `string` - Example: 'foo.svg'
index // `number` - Example: `0`
}) => [index, basename].join('_') // '0_foo'
};
import { generateFonts } from 'fantasticon';
generateFonts().then(results => console.log('Done', results));
import { generateFonts } from 'fantasticon';
generateFonts({
name: 'icons',
fontTypes: [FontAssetType.EOT, FontAssetType.WOFF2, FontAssetType.WOFF],
assetTypes: [
OtherAssetType.CSS,
OtherAssetType.HTML,
OtherAssetType.JSON,
OtherAssetType.TS
],
formatOptions: { json: { indent: 2 } },
templates: {},
pathOptions: {},
startCodepoint: 0xf101,
codepoints: {},
fontHeight: 300,
round: undefined, // --
descent: undefined, // Will use `svgicons2svgfont` defaults
normalize: undefined, // --
preserveAspectRatio: undefined, // --
selector: null,
tag: 'i',
prefix: 'icon',
fontsUrl: null
}).then(results => console.log(results));
Icon names and className will be generated from a slug of the relative path + basename of each .svg
file found in the input directory.
This allows arranging your icons in namespaces, which can be useful if a project uses a large number of icons.
Considering the following ./icons
input directory:
icons
├── logo.svg
├── social
│ ├── facebook.svg
│ └── twitter.svg
└── symbol
└── chevron
├── left.svg
└── right.svg
Running fantasticon ./icons -o dist
will generate a font-set with the following Icon IDs / CSS selectors:
And the generated icon IDs would be:
Icon ID | CSS selector |
---|---|
social-facebook |
.icon.icon-social-facebook |
social-twitter |
.icon.icon-social-twitter |
symbol-chevron-left |
.icon.icon-chevron-left |
symbol-chevron-right |
.icon.icon-chevron-right |
You can provide a getIconId
function via the configuration file to customize how the icon IDs / CSS selectors are derived from the filepath. The function will receive relative paths to the icon and the input directory as arguments, and must return a unique string to be used as the ID.
PRs are always welcome. If you need help questions, want to bounce ideas or just say hi, join the Discord channel.
Copyright (c) 2020 Tancredi Trugenberger. - Released under the MIT license