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Fix quadtree spatial join OOMs on large numbers of input polygons #1381
Fix quadtree spatial join OOMs on large numbers of input polygons #1381
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This looks like a count + reduce to me.. I'm ok with using a for loop in the small scope here. One small suggestion: renaming
func
tocount_func
could increase readability.There was a problem hiding this comment.
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Yeah, this is a special form of
std::reduce
. The difference is mainly in how it passesmin(max, num_left_to_process)
as thesize
argument, which I thought would be more confusing to read if I implemented it as an iterator of[max, max, .., leftover]
.