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bcm2708_fb: Support for 256 color indexed mode with custom palette? #41

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@maxnet

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@maxnet

Older games that operate in 8 bpp 256 colors mode, expect to be able to choose which colors they want in their palette.
However setting colors does not seem to be implemented. ( bcm2708_fb_setcolreg( ) does nothing for color numbers over 16?)

Is this something that might be added to a future version, or is this not supported by the hardware?

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