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[RLlib] Disable multi-agent env check in MultiAgentEnvRunner, if configured (config.disable_env_checking is True). #47271

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sven1977
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@sven1977 sven1977 commented Aug 22, 2024

Disable multi-agent env check in MultiAgentEnvRunner, if configured (config.disable_env_checking is True).

  • De-deprecate disable_env_checking setting, b/c it's used again to block the multi-agent env check.

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Signed-off-by: sven1977 <svenmika1977@gmail.com>
Signed-off-by: sven1977 <svenmika1977@gmail.com>
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LGTM.

@@ -1562,6 +1562,11 @@ def environment(
clip_actions: If True, the RLlib default ModuleToEnv connector will clip
actions according to the env's bounds (before sending them into the
`env.step()` call).
disable_env_checking: Disable RLlib's env checks after a gymnasium.Env
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Didn't we remove this flag some time ago? :)

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We had deprecated it. But now that we are actually still checking the MultiAgentEnv in the new stack, we just de-deprecate it here and make it useful again :D

@sven1977 sven1977 enabled auto-merge (squash) August 22, 2024 09:11
@github-actions github-actions bot added the go add ONLY when ready to merge, run all tests label Aug 22, 2024
@sven1977 sven1977 merged commit 7d904f5 into ray-project:master Aug 22, 2024
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2 participants