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printErr @ core_basic_window.html:1
core_basic_window.html:1 falling back to ArrayBuffer instantiation
printErr @ core_basic_window.html:1
core_basic_window.html:1 INFO: Initializing raylib 2.5-dev
core_basic_window.html:1 INFO: Display device initialized successfully
core_basic_window.html:1 INFO: Render size: 800 x 450
core_basic_window.html:1 INFO: Screen size: 800 x 450
core_basic_window.html:1 INFO: Viewport offsets: 0, 0
core_basic_window.html:1 INFO: GPU: Vendor: WebKit
core_basic_window.html:1 INFO: GPU: Renderer: WebKit WebGL
core_basic_window.html:1 INFO: GPU: Version: OpenGL ES 2.0 (WebGL 1.0 (OpenGL ES 2.0 Chromium))
core_basic_window.html:1 INFO: GPU: GLSL: OpenGL ES GLSL ES 1.00 (WebGL GLSL ES 1.0 (OpenGL ES GLSL ES 1.0 Chromium))
core_basic_window.html:1 INFO: Number of supported extensions: 47
core_basic_window.html:1 INFO: [EXTENSION] VAO extension detected, VAO functions initialized successfully
core_basic_window.html:1 WARNING: [EXTENSION] NPOT textures extension not found, limited NPOT support (no-mipmaps, no-repeat)
core_basic_window.html:1 INFO: [EXTENSION] DXT compressed textures supported
core_basic_window.html:1 INFO: [TEX ID 1] Texture created successfully (1x1 - 1 mipmaps)
core_basic_window.html:1 INFO: [TEX ID 1] Base white texture loaded successfully
core_basic_window.html:1 INFO: [SHDR ID 2] Shader compiled successfully
core_basic_window.html:1 INFO: [SHDR ID 3] Shader compiled successfully
core_basic_window.html:1 INFO: [SHDR ID 4] Shader program loaded successfully
core_basic_window.html:1 INFO: [SHDR ID 4] Default shader loaded successfully
core_basic_window.html:1 INFO: Internal buffers initialized successfully (CPU)
core_basic_window.html:1 Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)
printErr @ core_basic_window.html:1
core_basic_window.html:1 Build with ASSERTIONS=2 for more info.
printErr @ core_basic_window.html:1
core_basic_window.html:1 19
core_basic_window.html:1 19
printErr @ core_basic_window.html:1
core_basic_window.html:1 exception thrown: abort(19) at Error
at jsStackTrace (http://localhost:8080/core/core_basic_window.js:1:10810)
at stackTrace (http://localhost:8080/core/core_basic_window.js:1:10981)
at abort (http://localhost:8080/core/core_basic_window.js:1:648516)
at nullFunc_vii (http://localhost:8080/core/core_basic_window.js:1:599392)
at wasm-function[305]:27976
at wasm-function[307]:42
at wasm-function[305]:22392
at wasm-function[305]:4741
at wasm-function[305]:4741
at wasm-function[305]:4741
printErr @ core_basic_window.html:1
core_basic_window.js:1 Uncaught abort(19) at Error
at jsStackTrace (http://localhost:8080/core/core_basic_window.js:1:10810)
at stackTrace (http://localhost:8080/core/core_basic_window.js:1:10981)
at abort (http://localhost:8080/core/core_basic_window.js:1:648516)
at nullFunc_vii (http://localhost:8080/core/core_basic_window.js:1:599392)
at wasm-function[305]:27976
at wasm-function[307]:42
at wasm-function[305]:22392
at wasm-function[305]:4741
at wasm-function[305]:4741
at wasm-function[305]:4741
Happens when trying to run the web example. My browser is Chromium, and I built the example by copying the command from make and changing the paths to work with Linux.
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