[build] Fix Zig raygui build when using addRaygui externally #4027
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When
addRaygui
is used from an external build, for example in a bindings project, the build of a generatedraygui.c
fails with "raylib.h not found" error from the compiler.I've traced this down to a raylib step not adding its
src/
to the shared list of include paths usingaddIncludePath
but relying onaddCSourceFiles
.root
to provide the implicit include path for raylib proper's own files.If raygui is later added to the step the compiler won't know where to look for
raylib.h
and friends and will fail to build.This change simply adds raylib's
src/
to the include path list.