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[rlgl] Fixed compilation for OpenGL ES #4243

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Aug 9, 2024
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MaximKn1
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@MaximKn1 MaximKn1 commented Aug 9, 2024

Changed the conditions to avoid using GL_COMPUTE_SHADER if OpenGL ES is used. Alternatively, we can use RL_COMPUTE_SHADER instead as it is always defined, but I guess it is not recommended.

@raysan5 raysan5 merged commit 13491a4 into raysan5:master Aug 9, 2024
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raysan5 commented Aug 9, 2024

@MaximKn1 Thanks for the review

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