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fix: When touch the slider while touching another area, the slider will move with the first touch #1037

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merged 5 commits into from
Sep 17, 2024

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sus-yoshikane-t
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@sus-yoshikane-t sus-yoshikane-t commented Sep 17, 2024

Changes

  • Since TouchEvent.touches includes touches on areas other than the slider, I changed to use targetTouches.
  • Because if you start touching on the slider, touch events will be generated even if you drag outside the slider, I changed the target for registering the event listener to the slider (i.e., Event.currentTarget).

Summary by CodeRabbit

  • 新功能
    • 改进了触摸事件的处理,增强了拖放功能的准确性和可靠性,特别是在触摸设备上。
  • 测试
    • 更新了触摸交互的事件模拟,确保测试用例准确反映触摸事件的行为。

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coderabbitai bot commented Sep 17, 2024

Walkthrough

此次更改主要集中在改进触摸事件的处理,特别是在拖动功能中。代码更新了触摸事件的访问方式,从使用 e.touches[0] 改为 e.targetTouches[0],确保引用正确的触摸点。此外,事件监听器的清理方式也进行了优化,确保监听器从特定事件目标中移除,以防止潜在的内存泄漏和不当行为。这些更改增强了拖放功能在触摸设备上的可靠性。

Changes

文件 更改摘要
src/hooks/useDrag.ts 更新触摸事件处理,改用 e.targetTouches[0],优化事件监听器的清理,新增 touchEventTargetRef
tests/Range.test.tsx 调整触摸事件的模拟,使用 targetTouches,确保事件正确派发到特定元素。

Assessment against linked issues

Objective Addressed Explanation
当触摸滑块时,滑块应随第二个触摸移动 (#1036)

🐇 在滑动中跳跃,轻触即动,
触摸的舞蹈,滑块随风,
事件精准,听从指令,
快乐的代码,兔子欢腾!
🥕✨


Recent review details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits

Files that changed from the base of the PR and between 02fe81f and 59f5bb8.

Files selected for processing (1)
  • src/hooks/useDrag.ts (5 hunks)
Files skipped from review as they are similar to previous changes (1)
  • src/hooks/useDrag.ts

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Actionable comments posted: 1

Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits

Files that changed from the base of the PR and between 0b1f05b and 02fe81f.

Files selected for processing (2)
  • src/hooks/useDrag.ts (5 hunks)
  • tests/Range.test.tsx (1 hunks)
Additional comments not posted (8)
src/hooks/useDrag.ts (6)

11-11: 使用 e.targetTouches[0] 获取正确的触摸点

此修改确保只处理滑块本身的触摸事件,解决了在同时触摸其他区域时滑块移动不正确的问题。


43-43: 引入 touchEventTargetRef 以跟踪触摸事件目标

添加了 touchEventTargetRef 来跟踪触摸事件的目标元素,确保事件监听器被正确地添加和移除,避免潜在的内存泄漏或错误行为。


58-61: 在清理阶段从 touchEventTargetRef.current 移除触摸事件监听器

在组件卸载时,确保正确地移除绑定在触摸目标元素上的事件监听器,防止内存泄漏和意外行为。


203-203: 在触摸结束后重置 touchEventTargetRef.current

onMouseUp 中将 touchEventTargetRef.current 重置为 null,有助于避免保留不必要的引用,防止潜在的内存泄漏。


213-214: e.currentTarget 添加触摸事件监听器

在触摸开始时,为目标元素添加 touchendtouchmove 事件监听器,确保在触摸移动和结束时正确地处理拖动逻辑。


217-217: 保存触摸事件目标到 touchEventTargetRef.current

e.currentTarget 保存到 touchEventTargetRef.current,以便在后续清理阶段正确地移除绑定的事件监听器。

tests/Range.test.tsx (2)

83-85: 正确使用targetTouches改进了触摸事件的测试模拟。

这确保了触摸事件仅针对滑块元素,提高了测试的准确性。


89-94: touchMove事件中正确使用targetTouches

这使得触摸移动事件更加精确地定位到滑块元素,符合预期行为。

Comment on lines 199 to 200
event.currentTarget.removeEventListener('touchend', onMouseUp);
event.currentTarget.removeEventListener('touchmove', onMouseMove);
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建议使用 touchEventTargetRef.current 来移除事件监听器

onMouseUp 函数中,使用 event.currentTarget 来移除事件监听器可能不可靠,因为 event.currentTarget 可能在不同情况下指向不同的元素。为了确保从正确的元素移除监听器,建议使用之前保存的 touchEventTargetRef.current

建议修改如下:

-          event.currentTarget.removeEventListener('touchend', onMouseUp);
-          event.currentTarget.removeEventListener('touchmove', onMouseMove);
+          if (touchEventTargetRef.current) {
+            touchEventTargetRef.current.removeEventListener('touchend', onMouseUp);
+            touchEventTargetRef.current.removeEventListener('touchmove', onMouseMove);
+          }
Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
event.currentTarget.removeEventListener('touchend', onMouseUp);
event.currentTarget.removeEventListener('touchmove', onMouseMove);
if (touchEventTargetRef.current) {
touchEventTargetRef.current.removeEventListener('touchend', onMouseUp);
touchEventTargetRef.current.removeEventListener('touchmove', onMouseMove);
}

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Could you check this suggestion?

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@afc163,我已经检查了这个建议。使用 touchEventTargetRef.current 来移除事件监听器可以确保从正确的元素移除监听器,因为在 onMouseUp 中,event.currentTarget 可能不可靠或指向不同的元素。建议采用此修改以提高代码的可靠性。

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I fixed it. 59f5bb8

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Seems like the humans are having a chat. I'll hop back into my burrow for now. If you need me again, just tag @coderabbitai in a new comment, and I'll come hopping out!

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codecov bot commented Sep 17, 2024

Codecov Report

All modified and coverable lines are covered by tests ✅

Project coverage is 99.39%. Comparing base (0b1f05b) to head (59f5bb8).
Report is 1 commits behind head on master.

Additional details and impacted files
@@           Coverage Diff           @@
##           master    #1037   +/-   ##
=======================================
  Coverage   99.39%   99.39%           
=======================================
  Files          14       14           
  Lines         656      661    +5     
  Branches      197      199    +2     
=======================================
+ Hits          652      657    +5     
  Misses          4        4           

☔ View full report in Codecov by Sentry.
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@afc163 afc163 merged commit 622c6b6 into react-component:master Sep 17, 2024
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When touch the slider while touching another area, the slider will move with the first touch
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