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* Changed to a RC channel * Added scripts to install the app and it's dependencies rebuild in a docker image * With 7zip-bin for linux * Added comment, a README and npm rebuild * Adding, but commenting out some more commands for building on linux * Attempting a more supported way of building for Linux (and Windows) * Trying to build using centos7 * package-lock updated * Activating interactive mode * Progress on the build setup * Choosing a different target for linux builds that take less time * Simplified the build - using Ubuntu 16.04 to build the dependencies * Updated the readme * Renamed releasing to packaging * Made updates to the package-lock * Bumped version and upgraded realm-js * Using the newest version of realm-object-server and recompiled the package-json * Sourcing secrets into the release scripts * Comitted a placeholding windows release script * Rebuild package-lock.json * Removing files from the Windows build * Generalized the packaging readme * Fixing the shared.sh script * CWD `realm-studio/${pid}` => `renderer-${pid}` * Using the rc channel for debugging now * Updated the build configuration * Resolving reanderer.bundle.js relative to Electrons appPath * Changed the author from a string to an object * Prettier ran * Upgraded mocha-webpack
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