-
Notifications
You must be signed in to change notification settings - Fork 2
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
chore(ui): upgrade deps and fix issues around nodes #337
Conversation
WalkthroughThe recent updates in the Changes
Poem
Thank you for using CodeRabbit. We offer it for free to the OSS community and would appreciate your support in helping us grow. If you find it useful, would you consider giving us a shout-out on your favorite social media? TipsChatThere are 3 ways to chat with CodeRabbit:
Note: Be mindful of the bot's finite context window. It's strongly recommended to break down tasks such as reading entire modules into smaller chunks. For a focused discussion, use review comments to chat about specific files and their changes, instead of using the PR comments. CodeRabbit Commands (invoked as PR comments)
Additionally, you can add CodeRabbit Configration File (
|
✅ Deploy Preview for reearth-flow ready!
To edit notification comments on pull requests, go to your Netlify site configuration. |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Actionable comments posted: 0
Review details
Configuration used: .coderabbit.yaml
Review profile: CHILL
Files ignored due to path filters (1)
ui/yarn.lock
is excluded by!**/yarn.lock
,!**/*.lock
,!**/*.lock
Files selected for processing (7)
- ui/package.json (1 hunks)
- ui/src/features/Dashboard/components/MainSection.tsx (4 hunks)
- ui/src/features/Editor/components/Canvas/useBatch.ts (1 hunks)
- ui/src/features/Editor/components/Canvas/useNodes.ts (2 hunks)
- ui/src/features/Editor/components/Nodes/GeneralNode/components/CustomHandle/CustomHandle.tsx (2 hunks)
- ui/src/mock_data/nodeEdgeData.ts (1 hunks)
- ui/src/routeTree.gen.ts (2 hunks)
Files skipped from review due to trivial changes (1)
- ui/src/mock_data/nodeEdgeData.ts
Additional comments not posted (9)
ui/src/features/Editor/components/Nodes/GeneralNode/components/CustomHandle/CustomHandle.tsx (2)
12-12
: Renaming variable for clarity.The renaming of
nodeInternals
tonodeLookup
improves the clarity and specificity of the variable name.
22-22
: Update to handle connectability logic.The changes ensure that the handle's connectability is dynamically determined based on the number of connected edges relative to a specified threshold. This is a sensible enhancement for functionality.
Also applies to: 27-27, 33-33
ui/src/features/Editor/components/Canvas/useBatch.ts (1)
13-13
: Enhanced node handling logic in batch operations.The modifications to the node handling logic, including setting a
parentId
and adjusting node positions relative to the hovered node, enhance the interactivity and accuracy of node placement on the canvas.Also applies to: 14-15, 17-17, 22-26
ui/package.json (1)
33-71
: Dependency updates reviewed.All the dependencies have been updated to newer versions. It's important to ensure that these updates are tested thoroughly to catch any potential compatibility issues.
ui/src/routeTree.gen.ts (2)
88-125
: Routing configuration enhancements.The addition of
id
,path
, andfullPath
properties to route definitions enhances the clarity and manageability of the routing structure.
134-141
: Update to route tree definition.The
routeTree
has been updated to userootRoute.addChildren({...})
instead of the previous array-based approach. This change likely improves the manageability and scalability of the route definitions.ui/src/features/Editor/components/Canvas/useNodes.ts (2)
4-4
: Addition ofXYPosition
import.This addition supports the new feature of handling node positions more accurately, which is crucial for the changes made in the
handleNodeDropOnEdge
function.
111-115
: Update togetBezierPath
function parameters.The update to use the newly calculated positions for
sourceX
,sourceY
,targetX
, andtargetY
is a logical follow-up to the changes in node position handling. This ensures that the visual representation of edges between nodes is accurate and consistent with their actual positions.ui/src/features/Dashboard/components/MainSection.tsx (1)
46-46
: Change in state initialization foreditProject
.Initializing
editProject
toundefined
is a thoughtful change that enhances user control over project selection. This prevents any project from being auto-selected on dashboard load, which could be crucial for user experience, especially in environments with many projects.
Overview
What I've done
What I haven't done
How I tested
Screenshot
Which point I want you to review particularly
Memo
Summary by CodeRabbit
New Features
id
andfullPath
for better navigation.Bug Fixes
editProject
state in the dashboard.Performance Improvements
Refactor
CustomHandle
component.parentNode
toparentId
for consistency in node data.Chores