My entry for JS13K 2020.
Ninja vs EVILCORP is a platformer inspired by Super Meat Boy, Stealth Bastard Deluxe, and other great similar games. The goal is to scale a tower to find the evil plans without getting spotted.
Levels were designed to offer obvious routes, as well as more difficult alternate routes, and a timer to allow speed running.
make update
make build
Test functionality is only available if you open debug.html
.
You can then run commands in the browser's console.
Press F to speed up the game, G to slow it down.
Press N.
A simple level editor allows you to modify the obstacles while in-game.
setDebugValue('editor', true)
Press T while in game to show the grid.
setDebugValue('level', levelIndex)
setDebugValue('invisible', true)