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It appears to not be able to move to certain positions on the screen when the position would be outside of the current screen, but within the bounds of the sum of all screens. Does not happen in Windows, though!
The text was updated successfully, but these errors were encountered:
Experiencing a possibly related issue on a Win 10 box testing a JavaFX app, if the app extends beyond the bounds of the screen mouse movement (tested with moveTo/clickOn) does not go to the correct node even if that node is visible on screen (actually moves to just outside the windows top left corner).
I'm setting Windows scaling to a lower value (100% or 125%) so the app is within the screen's bounds as a workaround, but this is not ideal. Is there a way to have the application snap to the top left instead of the center of the display? -this would help keep my app within bounds..
Note: I've tested on OSX, it works fine even if out of bounds.
It appears to not be able to move to certain positions on the screen when the position would be outside of the current screen, but within the bounds of the sum of all screens. Does not happen in Windows, though!
The text was updated successfully, but these errors were encountered: