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The move_tile_to_container() function accepts a reflow_grid parameter which, when set to true, should trigger a behaviour that is meaningful in the context of a 1D representation of the grid, for example the rerun's blueprint tree.
Currently, when a tile is moved within the same grid, it's swapped with the destination tile instead of being properly "1D-reflowed". This leads to undesirable behaviour:
The
move_tile_to_container()
function accepts areflow_grid
parameter which, when set totrue
, should trigger a behaviour that is meaningful in the context of a 1D representation of the grid, for example the rerun's blueprint tree.Currently, when a tile is moved within the same grid, it's swapped with the destination tile instead of being properly "1D-reflowed". This leads to undesirable behaviour:
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