Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix Z fighting with improved depth offset math #1661

Merged
merged 2 commits into from
Mar 21, 2023
Merged

Conversation

emilk
Copy link
Member

@emilk emilk commented Mar 21, 2023

Closes #1503

Checklist

@emilk emilk added 🔺 re_renderer affects re_renderer itself 📺 re_viewer affects re_viewer itself labels Mar 21, 2023
Copy link
Member

@Wumpf Wumpf left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

👍 let's see how long this lasts 😄

@Wumpf Wumpf merged commit 8f5faa9 into main Mar 21, 2023
@Wumpf Wumpf deleted the emilk/fix-z-fighting branch March 21, 2023 18:30
@emilk emilk added the 🪳 bug Something isn't working label Mar 27, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
🪳 bug Something isn't working 🔺 re_renderer affects re_renderer itself 📺 re_viewer affects re_viewer itself
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Only two layers of image transparency are visible.
2 participants