Map And Materials
Materials are based on https://github.com/Calinou/quake2-neural-upscale
The Materials zip file needs to be extracted into YourPathToSteam\Steam\steamapps\common\Prodeus\Prodeus_Data\StreamingAssets\Materials
The Map needs to be extracted into C:\Users\ Your User Name \AppData\LocalLow\BoundingBoxSoftware\Prodeus\LocalData\Maps
Then you can play it using the level editor. Click on File -> Load Map and open base1. Then Press Play -> Play Map