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Installing MultiMod and adding the Example Mod

Dustin Lacewell edited this page Apr 16, 2019 · 2 revisions

Installing MultiMod

Create a folder Called MultiMod in your BepInEx plugin folder "\Risk of Rain 2\BepInEx\plugins"

Open MultiMod.sln and build the the solution by clicking "Build" then "Build Solution" on the top bar

Go to the output folder the default is "\MultiMod\MultiModPlugin\bin\Debug\netstandard2.0"

Copy ModTool.dll, ModTool.Interface.dll, ModTool.Shared.dll and MultiModPlugin.dll to the MultiMod folder

Make a folder called "mods" in the MultiMod folder

You have set up MutiMod!

Installing the Example Mod

Open Unity (version 2018.3)

On the Projects screen click open and go to "\MultiMod\ModTool" and select the "Example Mod" folder

When unity opens look at the top bar and click "Tools" then "ModTool" then "Export Mod"

When the Mod Exporter opens change the Output Directory to where you want (you can set it to mods folder in MultiMod)

If you did not set it to mods folder then copy the output folder to the mods folder in MultiMod

If you have done everything correctly then when you start the game you should see a red rectangle that says "Hello from MultiMod :)"

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