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Releases: riverence/io_scene_binfbx

v2.0.0 - Rig support

18 Feb 00:53
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Changelog

  • Added skeleton support, including non-human meshes
  • Added support for flashbang_default_publish.binfbx, casey_pistol_default_publish.binfbx, nightingale_guardian_publish.binfbx and updated offsets for alex_casey_suit_publish.binfbx, saga_alt_publish_physx.binfbx, and saga_default_publish_physx.binfbx
  • Implemented boundary box support from the file, so that meshes will be scaled as they appear in-game
  • Added more debug logs

Roadmap

  • Material generation
  • Proper reverse engineering of format, without having to manually find offsets
  • Mesh/submesh replacement