Releases: rm-you/nparse
0.6.2
0.6.0
Update Notes for 0.6.0
Since it looks like I'll be inheriting the primary nParse repository shortly, I feel ok to claim the 0.6.x version for my releases. This will be the first release on minor version 6!
If you're upgrading from 0.5.1-sharing5
the only file you need is nparse.exe
, otherwise (or if you aren't sure) you should extract the entire zip-file.
Bugfixes / Minor Tweaks
- "Small Avatars" in the Discord overlay are now much smaller.
- Restarting nParse is no longer required to detect new logfiles!
- Fix a crash that could happen when network connectivity dropped unexpectedly.
Features
- Opacity has moved to the "Appearance" section of the settings menu, and is now split out individually per window.
- There is now an option for
Click-through Windows
(also in "Appearance"), which prevents the nParse windows from blocking mouse events. You can finally click on EQ through the map! Toggleable with/tell toggle_clickthrough_[maps|spells|discord]
(eg:/tell toggle_clickthrough_discord
). - The Discord window can now be colored (also in the "Appearance" section). Other windows may be colorable in the future.
0.5.1-sharing5
Update Notes for 0.5.1-sharing5
If you are updating an old installation, please extract the entire zip-file. Due to map-file and other data additions, extracting just nparse.exe
is not enough to apply all of the changes.
This release is somewhat experimental, but it should be stable enough for general use. Please contact me (Toald / rm_you) if you notice any issues!
Bugfixes / Minor Tweaks
- Other players now have a blue icon, instead of a green icon (thanks Gefrag!).
- Updated some default window locations.
- Added a config option to use "Flush Vertical Placement". This makes it possible for the windows to be pinned directly to the top of the screen, at the expense of making the button move around a little when actually (un)pinning the windows. This option is enabled by default -- if you don't like it, you can turn it off.
- Maps and Spells overlay windows can be toggled on and off via in-game macros, with
/tell toggle_maps
and/tell toggle_spells
.
New Feature: Discord Overlay Window
Now you can see your Discord voice channel overlay as an nParse window. You may need to authorize Discord StreamKit the first time you configure the overlay. Configuration is done via the ⚙️ icon on the nParse Discord window.
- Added a config option to automatically use your configured Discord channel as your location sharing key. If enabled, this will override whatever group key you've set manually.
- The Discord Overlay window can be toggled via in-game macros with
/tell toggle_discord
.
0.5.1-sharing4
Update Notes for 0.5.1-sharing4
If you are updating an old installation, please extract the entire zip-file. Due to spell data (and previously map key) changes, extracting just nparse.exe
is not enough to apply all of the changes.
Bugfixes / Minor Tweaks
- Pacify duration should now be correct (previously it was much too short due to a typo).
/tell toggle_maps
and/tell toggle_spells
will now allow for toggling the map and spell windows on/off via in-game macros.
New Feature: Custom Path Recording
Custom path recording is now available (though consider it "beta"). Your feedback is appreciated!
To use it:
- Right click on the map window and choose
Custom Pathing
->Start Recording
. - Provide a name for your new path.
- While in recording mode, every
/loc
will draw part of a new path on the map. - Right click and choose
Custom Pathing
->Stop Recording
to finish recording a path.
Alternatively, you can type /tell start_recording_PATHNAME
to begin and /tell stop_recording
to end recording. PATHNAME
does not support spaces, but any underscores will be replaced with spaces automatically.
Custom path files are created in data/maps/map_files/recordings/
and you can share these files with others, they just need to put them in their recordings/
directory and ensure they are using at least this version of nParse. It's also possible to manually edit these files if you want to clean up the paths after initial recording. The format is as follows:
Lines: L x1, y1, z1, x2, y2, z2, R, G, B
Points: P x, y, z, r, g, b, size, text
Bugfix release 0.5.1-sharing3
Fix seb zone key so seb map will load correctly.
First release of loc-sharing mod
Enable location sharing in Settings -> Sharing to see other player's locations.