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Releases: robmikh/compositionsurfacefactory

Add ARM64 support

24 Nov 00:21
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This release adds ARM64 support.

Port to C++/WinRT

23 Jun 21:00
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This release finalizes the switch to C++/WinRT.

Version 0.8.2:

  • Minor fixes to C++/WinRT version
  • First C++/WinRT-based release!

Version 0.8.1-prerelease:

  • Switch release mechanism (no code change)

Version 0.8.0-prerelease:

  • Port to C++/WinRT

Prerelease port to C++/WinRT

04 Feb 20:49
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Pre-release

Putting this up so it's easier for me to test. Feel free to take it for a spin, I only ask that you let me know if you run into any issues (stacks are great!).

Minor release

28 Sep 02:26
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This minor update fixes the embedded pdb path.

First GitHub release!

25 Jul 06:14
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While CompositionSurfaceFactory has been "released" for awhile now, I forgot to properly mark it on GitHub. Now you can know exactly the commit used to push out the corresponding nuget release!

New in this version:

  • Fixed a problem with Win2D 1.21.0
  • PDBs are now included
  • CFG is now enabled
  • Switched from mutex to Critical Section (for some reason this was causing an issue on the Xbox One, but it's now been fixed!)