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folly: io_uring: only call readCallback if it did not change
Summary: Ucache with io_uring is crashing with this stack trace: ``` (lldb) bt * thread #1, name = 'ucache', stop reason = signal SIGSEGV: address not mapped to object * frame #0: 0x0000000000000000 frame #1: 0x00007f517ba44560 libc.so.6`__restore_rt at libc_sigaction.c:13 frame #2: 0x000000000a16e249 ucache`folly::AsyncIoUringSocket::ReadSqe::callback(this=0x00007f498c5955e0, cqe=<unavailable>) at AsyncIoUringSocket.cpp:639 frame #3: 0x000000000964196a ucache`folly::IoUringBackend::getActiveEvents(folly::IoUringBackend::WaitForEventsMode) [inlined] folly::IoSqeBase::internalCallback(this=<unavailable>, cqe=<unavailable>) at IoUringBackend.cpp:0 frame #4: 0x000000000964195c ucache`folly::IoUringBackend::getActiveEvents(folly::IoUringBackend::WaitForEventsMode) [inlined] folly::IoUringBackend::internalProcessCqe(this=0x00007f4a8f989c00, maxGet=4294967295, mode=NORMAL) at IoUringBackend.cpp:1556 frame #5: 0x000000000964190f ucache`folly::IoUringBackend::getActiveEvents(this=0x00007f4a8f989c00, waitForEvents=<unavailable>) at IoUringBackend.cpp:1527 frame facebook#6: 0x0000000009640ac9 ucache`folly::IoUringBackend::eb_event_base_loop(this=0x00007f4a8f989c00, flags=1) at IoUringBackend.cpp:1178 frame facebook#7: 0x000000001b61547c ucache`folly::EventBase::loopMain(this=0x00007f4a8f97af00, flags=0, options=<unavailable>) at EventBase.cpp:0 frame facebook#8: 0x000000001bab9a2d ucache`folly::EventBase::loopBody(this=0x00007f4a8f97af00, flags=0, options=(ignoreKeepAlive = false, allowSuspension = false)) at EventBase.cpp:513 frame facebook#9: 0x000000000a3a6c90 ucache`folly::EventBase::loop(this=<unavailable>) at EventBase.cpp:474 frame facebook#10: 0x000000000a3a75f7 ucache`folly::EventBase::loopForever(this=<unavailable>) at EventBase.cpp:781 frame facebook#11: 0x000000000a436907 ucache`folly::IOThreadPoolExecutor::threadRun(this=0x00007f4da3fce1c0, thread=<unavailable>) at IOThreadPoolExecutor.cpp:240 frame facebook#12: 0x0000000009ed68b8 ucache`void std::__invoke_impl<void, void (folly::ThreadPoolExecutor::*&)(std::shared_ptr<folly::ThreadPoolExecutor::Thread>), folly::ThreadPoolExecutor*&, std::shared_ptr<folly::ThreadPoolExecutor::Thread>&>((null)=<unavailable>, __f=<unavailable>, __t=<unavailable>, __args=<unavailable>) at invoke.h:74 frame facebook#13: 0x00007f517b6df4e5 libstdc++.so.6`std::execute_native_thread_routine(__p=0x00007f4da01bdbe0) at thread.cc:82:18 frame facebook#14: 0x00007f517ba9abc9 libc.so.6`start_thread(arg=<unavailable>) at pthread_create.c:434:8 frame facebook#15: 0x00007f517bb2cf5c libc.so.6`__clone3 at clone3.S:81 ``` In frame 2 the offending function is `ReadSqe::callback()`: https://fburl.com/code/4fb46hdq The problem is that `readCallback_` is null: ``` (lldb) fr v readCallback_ (folly::AsyncReader::ReadCallback *) readCallback_ = nullptr ``` However, `readCallback_` is checked earlier in the the function `ReadSqe::callback()`: https://fburl.com/code/dhnndk29 `AsyncIoUringSocket::readError()` now fails all pending writes and calls `writeErr()`, whose implementation can then close out a socket and call `AsyncIoUringSocket::setReadCB(nullptr)` to change the callback. Move the call to `AsyncIoUringSocket::readError()` after the call to `readCallback_`. Reviewed By: dmm-fb Differential Revision: D60880377 fbshipit-source-id: 42d2f430cd3dc3f4787d0e4c29da7c8ef31ba9a8
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