Releases: rofl0r/agsutils
Releases · rofl0r/agsutils
Release 0.9.9
- some agsprite improvements #28
- fix agsinject on windows build #29
- fix agscriptxtract on overly long gui event names (limits removed since ags 3.4) #29
- datafile processing, used by agsprite related tools and agscriptxtract, can now deal with partial errors, allowing it to be used with future format changes on AGS upstream
- added agsalphainfo tool
Release 0.9.8
- added support for spritecache v12 (AGS 3.6+)
- fixed spriteindex creation on windows build
$ sha256sum agsutils-0.9.8-win32.zip
bd84c9b6d60ea3c7b92e0beb09c7c05760cd8828e773f2358f276fd5c3ad6724 agsutils-0.9.8-win32.zip
Release 0.9.7
some improvements to agsprite.
Release 0.9.6
v0.9.6 bump version to 0.9.6
Release 0.9.5
Release 0.9.2
since some people seem to have trouble using a C compiler according to the instructions in README,
binaries have been provided this time. they were compiled for linux i686 with static linked libc (musl), so they should work on linux i686, x86_64, as well as on windows with WSL.
http://ftp.barfooze.de/pub/sabotage/bin/agsutils-0.9.2-linux_bin.tar.xz
sha512sum agsutils-0.9.2-linux_bin.tar.xz
f774a964edb3f8f4ab7f91f7af35589559b0aff53ac5f6a67b0b2408e521364ddb4362f64eaa33b85eb2b716090bcd0e1e35bccde859ca75fda876899468474f agsutils-0.9.2-linux_bin.tar.xz
for sources use the github-generated .tar.gz link below.