feat(listeners): add entity & player damage listeners#1147
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roflmuffin merged 2 commits intomainfrom Dec 15, 2025
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Brings the detour for
TakeDamageOldinto core and propagates the flow through some core listeners:OnEntityTakeDamagePre: cancellable to prevent the damage from applying and preventing future eventsOnEntityTakeDamagePost: non-cancellable, used for reacting to damage and has access toCTakeDamageResultOnPlayerTakeDamagePre: same as the entity pre hook, but a convenience method that is player specific; it only runs for player pawnsOnPlayerTakeDamagePost: same as above, player specific