Skip to content

Renderer Pool

Greg Rogers edited this page Jan 5, 2020 · 2 revisions

The ERA Renderer Pool enforces better renderer creation practices. In most cases, only one renderer is needed, but in cases such as minimaps, split screen, item previews, etc, it might be wise to use a renderer pool to make sure your application does not accidentally crash.

Note: This library is incomplete, as it lacks utility beyond naming renderers.

Clone this wiki locally