Add tf2_ros::async_wait_for_transform() #117
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This PR adds
tf2_ros::async_wait_for_transform()
. It calls a callback when a transform is ready. This avoids creating a dedicated node and thread for each transform listener, and it works even if the executor is single threaded.Internally it creates a timer with a callback that polls for the transform. If it becomes available before the timeout then the user's callback is called with the transform. If a timeout occurs then the tf2 exception is set on the returned future.
This PR also adds a class
tf2_ros::GatedCallbackCaller
. It waits for a bunch of transforms in parallel, and calls one callback once all of them are ready.