1k JavaScript 2D Canvas entry for https://js1024.fun 2021 competition.
See it in realtime: https://js1024.fun/demos/2021#26
The source code of the entry (unpacked) can be found here. I run into some trouble with RegPack when packing the source for the release, so I had to hash the Context API manually and use Terser / JSCrush to reduce it under 1k.
This manually hashed version can be found here: demo_hashed.js
Once again, I used some inspiration by some awesome artists out there. In this case, I was inpired by this Unity3D Experiment by Max Gittel / @maxSigma_: https://twitter.com/maxSigma_/status/1264900383081664514
The original experiment can also be found on Max's GitHub: https://github.com/MaxSigma/UnityExperiments
Minified and packed using Terser & JSCrush: https://xem.github.io/terser-online http://www.iteral.com/jscrush/