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Merge pull request #120 from KevinRyanSF/master
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Adicionando arquivos de ficha automatizada para o sistema Ordem Paranormal Versão 1.1
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VinnyAmbesek authored Jul 25, 2024
2 parents e6544de + 299a9e3 commit 08d12f5
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2,095 changes: 2,095 additions & 0 deletions Plugins/Sheets/Ordem Paranormal V1.1/Ficha_Preta_Ordem_Paranormal_1.0_1/1.lfm

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<?xml version="1.0" encoding="UTF-8"?>
<form name="frmFicha_Preta_Ordem_Paranormal_1_0_1" formType="sheetTemplate" dataType="br.com.rrpg.OrdemParanormal" title="Ficha_OrdemParanormal" align="client" theme="light">
<tabControl align="client">
<tab title="Frente">
<import file="1.lfm"/>
</tab>
<tab title="Verso">
<import file="2.lfm"/>
</tab>
<tab title="Rituais 1">
<import file="3.lfm"/>
</tab>
<tab title="Rituais 2">
<import file="4.lfm"/>
</tab>
<tab title="Rituais 3">
<import file="5.lfm"/>
</tab>
<tab title="Rituais 4">
<import file="6.lfm"/>
</tab>
<tab title="Rituais 5">
<import file="7.lfm"/>
</tab>
<tab title="Rituais 6">
<import file="8.lfm"/>
</tab>

</tabControl>

</form>
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15 changes: 15 additions & 0 deletions Plugins/Sheets/Ordem Paranormal V1.1/module.xml
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<?xml version="1.0" encoding="UTF-8"?>
<module sdkVersion="3.6e">
<!--"id" identifica seu plug-in de forma global. Deve ser exclusivo, conter apenas caracteres alfanuméricos, underlines, pontos e deve conter pelo menos 5 caracteres e um máximo de 40. Depois de definir o ID, você não deve alterá-lo ;)-->
<id>Ficha_Preta_Ordem_Paranormal</id>
<!--"version" é a versão do seu plugin. Quando você lança uma nova versão do seu módulo, altere aqui =)-->
<version>1.0</version>
<info lang="pt-BR">
<!--Informações do plugin na língua "pt-BR". Você pode ter várias tags "info", uma para cada tradução que quiser.-->
<name>OrdemParanormal</name>
<description>Ficha Funcional para o sistema OrdemParanormal</description>
<author>Kevin Ryan</author>
<site>https://www.instagram.com/kevinryan2907/</site>
<contact>Instagram: @kevinryan2907</contact>
</info>
</module>
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10 changes: 10 additions & 0 deletions Plugins/Sheets/Ordem Paranormal V1.1/sdk/README.md
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# API do SDK 3 (Software Development Kit)

O motor de funcionamento do SDK3 é dividido entre duas entidades:

- Código binário em pascal, embutido no rrpg.exe ou FirecastMobile
- Código lua que faz a ponte entre seu código .lua e o código binário.

Esta pasta contém o código lua que faz a ponte entre os dois mundos!

Observação: Quando você realiza o comando "rdk p", o conteúdo desta pasta é copiado para a subpasta /sdk do seu projeto.
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