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N17: Starframe (#414)
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content/posts/newsletter-017/index.md

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[tetra]: https://github.com/17cupsofcoffee/tetra
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[tetra-changelog]: https://github.com/17cupsofcoffee/tetra/blob/main/CHANGELOG.md
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### [starframe]
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![Current state of starframe graphics and physics](starframe.gif)
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[starframe] by [@moletrooper] is a work-in-progress game engine
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for physics-y sidescrolling 2D games. This month, a new, more versatile
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constraint solver was used to add friction and basic joints. Collision
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detection accuracy and overall stability were also improved.
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_Discussions:
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[twitter](https://twitter.com/moletrooper/status/1338066680724008960)_
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[starframe]: https://github.com/moletrooper/starframe
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[@moletrooper]: https://twitter.com/moletrooper
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### [rpt]: Rust Path Tracer
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![demo renders](rpt-collage.jpg)
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