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N23: thRustEngine (#702)
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content/news/023/index.md

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@@ -271,6 +271,31 @@ demo build was released, with a development journal available on
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## Engine Updates
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### thRustEngine - with simple shooter game demo
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![thRustEngine screenshot](thrustengine_screenshot.jpg)
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This is a simple descent/quake style shooter written to demo
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[thRustEngine]. The current repo is a placeholder.
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It loads wavefront.OBJ, and Quake1/Quake3 BSP worlds, converted to
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an internal format for collision and rendering. It uses clustered
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forward+ dynamic lighting and normal maps, and loads textures
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asynchronously.
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The future direction depends on community feedback (a public shared
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crate is planned). The current intention is to find a few close
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collaborators.
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Demo videos: [free quake map demo], [custom map demo].
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_Discussions:
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[/r/rust_gamedev](https://reddit.com/r/rust_gamedev/comments/obj38y/rust_shooter_another_little_update)_
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[thrustEngine]: https://github.com/experiment9123/thrustengine
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[free quake map demo]: https://vimeo.com/569777592
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[custom map demo]: https://vimeo.com/570798468
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## Learning Material Updates
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### [A Trig-less Line of Sight Algorithm for 2D Games][lineofsight]
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