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Newsletter 9: Coordination/Tracking #111
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I'll take the For The Quest section again! |
I'll take Amethyst 4 (https://azriel.im/will/2020/04/24/browsers-assemble/)! |
@cdbattags note that Amethyst's section is supposed to be a list of items like https://rust-gamedev.github.io/posts/newsletter-008#amethyst |
I'll take Citybound, A/B street and Scale :-) City sims are cool ! |
I'll take the Ludum Dare 46 games section! |
💯 I'm good for Veloren, and I'll probably grab a few others tomorrow 👌 Actually, on second thought, can I reserve Godot + iced? |
Heya, I'm super busy right now, but am asking in the Amethyst discord for help to write the content 📝. @cdbattags If you'd like to make a start (even just for Will), that would be helpful. I may spare Sunday evening to review / amend the Amethyst content. |
I know it's not currently listed, but I could do something for realm.one by the end of this weekend :) |
Taking Colony Genesis, Big AB Games, and ssshmup |
Ugh, I'm so slow. Taking "Measuring build timings with mathbench", "A tutorial on/in/about/with 3D graphics, Rust, Vulkan, ash", "Implementing a linear Quadtree in Rust", "Multiple ECS in my personal game project", "Simple 2Dcamera system for Rust with GGEZ", and "Symmetric Matrices & Triangle Numbers". |
I'll take on usfx, iced, and asset_manager! |
Taking on Amethyst games and library updates. cc: @cdbattags |
I'll take sarekt and the Godot section, if no-one else is picking those up. |
Grabbing "Our backend – Technology, turbulence-goggles-rlua, and Valora |
Picking up bracket-lib and dathos-game-engine to round off the list 😄 |
Yay, we're ready for the final PR! #138 ("Newsletter 9") - everyone is invited to review. ⏲️ Hope to merge this today +- at 17:00 UTC (in 10 hrs from now). |
https://rust-gamedev.github.io/posts/newsletter-009 Many thanks to all contributors and reviewers! :) |
Nice work on the coordination again! 👏🏻 To reduce workload towards the end of the month, maybe it's an idea to open up the new coordination issue straight after releasing a new newsletter? Then people can start adding news throughout the month. |
I actually really like that idea, maybe have like a freeze date for when things can be added |
Done, sorry for the delay.
@Wodann Well, the first step of the newsletter creation workflow (see this repo's readme) says
so I was supposed to add a draft anyway for people to send PRs. If you think that creating an empty coordination issue will help, why not. I'll add an outline it in ~two weeks. |
Next: #139 ("Newsletter 10: Coordination/Tracking") |
Feel free to suggest sections.
If you want to help writing the newsletter:
source
branch (example: Newsletter 7: Rhea, Oxidator, Dwarfs, Univer, Cat #75)I'm hoping to release this newsletter in the beginning of the next week, so a soft deadline for all section PRs is Sunday.
Current structure/status (I'll try to keep this updated):
Final steps:
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