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Newsletter 39: October 2022 #1180
Comments
I'll take wgpu-openxr-example :) |
Took |
I'll take MarpII :) |
Took |
I'll take Jumpy. |
I'll add notes about the glutin. |
I'll take Blackjack 👍 |
I'll write a short bit on the |
I can take Hanabi, thanks! |
I would like to write an update about Digital Extinction (https://mgn.cz/blog/de01/). |
I'll take the Learn Wgpu section |
Done. #1193 |
Took |
Working on Graphite's section today. |
vetovoima's done in #1196 |
Release PR is up: #1200 Apologies for the delay, the entire editorial team is either busy, ill, or busy and ill this month... 😅 |
Newsletter 39: October 2022
tags:
newsletter
Editors: @17cupsofcoffee, @ozkriff, and @AngelOnFira
Another month has gone by, so it's time to put together the Rust Gamedev newsletter with TODO's news!
Current Schedule
The deadline for all section PRs is 5th of Nov.
We may still accept PRs that are submitted later than this, as long as they're ready before the newsletter's release, but this isn't guaranteed. If you want your section to be included, don't leave it till the last minute!
How to Contribute
If you want to help writing the newsletter:
source
branch (example: N15: A/B Street #336).Style Guidelines
The full style guide is in CONTRIBUTING.md, but here are the most important rules:
Please use these templates as a starting point:
Games/apps/libraries:
Articles/blog posts/videos/etc:
Current Structure & Status
Below is our current planned structure for the newsletter, and the status of each PR (which we'll try to keep updated).
This is not an exhaustive list - if you have your own project that you want to write about, just make a comment on this issue and open a PR!
Announcements
Game Updates
Learning Material Updates
Engine Updates
Tooling Updates
Library Updates
Other News
Discussions
Jobs
Bonus
Publishing Steps
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