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Introduction post #3
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My vote is to not worry too much about how the newsletter should look as we write this one and do this as a first post. |
the |
Oh wow, I hadn't been keeping up with that but it seems like a really big win to have gotten winit/gfx/etc on board with a shared interface. Definitely need to call that out in the post/newsletter 🙏 |
Posted a first draft for review: #5 |
* Newsletter 12: Add Library & Tooling items * Newsletter 12: Fix some typos and add content about luminance. (#3) Co-authored-by: Dimitri Sabadie <dimitri.sabadie@gmail.com>
It was mentioned on https://github.com/rust-gamedev/wg/issues/10 that we might want to have an introduction post talking about what the WG has been up to so far. Figured it might be a good idea to start a discussion on what that might look like 😄
Some ideas/thoughts:
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