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Newsletter 25 - August 2021 #751
Comments
Testing to see if this pings others 😄 |
I wrote a small bit about GGRS and it's freshly released accompanying bevy plugin! (#753) |
I'll write about Shroom Kingdom |
I'll write something about https://github.com/rparrett/pixie_wrangler |
I'll write an update on Themengi. Edit: Couldn't get around to finishing it. Next month! |
I can write something about rust_rpg_toolkit |
In context of the rusty game jam I’ll write about what’s the word. |
Likewise, I have a Rusty Jam entry that I will contribute a section for: Sombervale. |
I wrote a bit about RecWars: #757 |
I'll write a bit about Vehicle Evolver Deluxe. Edit: done: #761 |
I'm sorry, turns out I am going away on some family business this weekend, so I will have to delay this to next months issue |
Would it be okay to add a section on Shattersong Online, or are you keeping the newsletter to non-commercial or open source projects? It's being made entirely in rust. We announced it on July 31 but forgot to mention it for the july newsletter. https://triplehex.dev/shattersong-online/ If I can add it, where should the section go, is there some specific ordering? |
I'll write about Not Snake and also my Rusty Jam entry A Day at the Movies |
I'd like to work on Liminal Lab 000! |
I'll write about rg3d. |
Will send my parts tomorrow, thanks for the reminder @AngelOnFira! :) |
No A/B Street update this month, sorry |
I fixed my links: #765 |
Added "Rewriting my mobile game in Rust targeting WASM" to Learning Material Updates: #766 |
Sorry to be late, I'm going to finish writing the Graphite post as soon as I wake up in the morning. |
Sorry for submitting after the soft deadline, couldn't work on it then. A PR for TO BE DIRE is ready: #774. |
Done, sorry for the delay! #775 |
* N25: Shroom Kingdom Part of #751 * Formatting Co-authored-by: Forest Anderson <forestkzanderson@gmail.com>
As always, inviting everyone to check out the final review #779 😃 |
And that's that, we're live! Thanks everyone for another great month, see you next time! (Will post to social media in a few minutes) |
Newsletter 25: August 2021
Editors: @AngelOnFira, @17cupsofcoffee, and @ozkriff
Another month has gone by, so it's time to put together the Rust Gamedev newsletter for August!
If you want to help writing the newsletter:
source
branch (example: N15: A/B Street #336)As with the last few newsletters, we're trying to delegate the writing workload where we can - to quote @AngelOnFira from a few months ago:
Current Schedule
The soft deadline for all section PRs is the 5th of September. PRs will usually be accepted as long as they are ready before the newsletter's release, but the earlier the better :)
Please use these templates as a starting point:
Games/apps/libraries:
Articles/blog posts/videos/etc:
Current Structure & Status
Below is a list of our current planned structure for the newsletter, and the status of each PR (which we'll try to keep updated).
This is not an exhastive list - if you have your own project that you want to write about, just make a comment on this issue and open a PR!
Themengi - 🚧 WIP by @vgelA/B Street (1) - 🆓 free (@dabreegster?)lowrezjam: Pixel Airplane (1) - 🆓 free (@not-fl3?)olefasting/capstone (1, 2) - 🆓 free (@olefasting?)Totally Relaxing Golf (1) - 🆓 free (@r3sgame?)Rust RPG Toolkit (1) - 🚧 WIP by @olefastingMacroquad - 🆓 free (@not-fl3?)sierra - ✔️ done by @zakarumychFinal steps:
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