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Newsletter 25 - August 2021 #751

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17cupsofcoffee opened this issue Aug 9, 2021 · 26 comments
Closed
43 tasks done

Newsletter 25 - August 2021 #751

17cupsofcoffee opened this issue Aug 9, 2021 · 26 comments
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coordination help wanted Extra attention is needed

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@17cupsofcoffee
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17cupsofcoffee commented Aug 9, 2021

Newsletter 25: August 2021

Editors: @AngelOnFira, @17cupsofcoffee, and @ozkriff

Another month has gone by, so it's time to put together the Rust Gamedev newsletter for August!

If you want to help writing the newsletter:

  • Read CONTRIBUTING.md.
  • Grab some of the "🆓 free" sections by leaving a comment like "I'd like to work on {section_name_1} and {section_name_2}".
    • The links in brackets (like "1, 2, 3") are suggestions of links to include in the section. Feel free to add more!
    • Mentions in brackets (like "🆓 free (@ozkriff?)") are just a suggestion of who could pick the work up - it's not an obligation, and other people are welcome to take those sections.
    • Extra sections not listed in the plan are welcomed - just leave a comment and open a PR!
  • Write a short overview:
    • Use provided links as a starting point.
    • Try to maintain a consistent style with the rest of the newsletter and run markdownlint (lint errors will fail the CI build).
    • Insert line breaks (softbreak) at 80 chars, please.
    • Leave a comment or DM me on Discord if you have any issues.
  • Send a PR to the source branch (example: N15: A/B Street #336)
    • Mention this issue in your PR's description to link it all together.

As with the last few newsletters, we're trying to delegate the writing workload where we can - to quote @AngelOnFira from a few months ago:

We're also going to be transitioning to having authors or volunteers write about their own content, rather than the editing team doing it all at the end 💯 This means if you want to see your work in the newsletter, you have to write it yourself! If you're not able to write about your work, feel free to comment and I can assign it 🆓 free. We're working on taking some of the load off the editing team where we can with this. Best to keep this sustainable!

Also, we want to make sure contributing to the newsletter feels open to anyone who wants to write a section about their project. If you have anything you can write about, just add a comment to this issue and I'll add it to the todo list 😄


Current Schedule

The soft deadline for all section PRs is the 5th of September. PRs will usually be accepted as long as they are ready before the newsletter's release, but the earlier the better :)


⚠️ The most important formatting/style rules from CONTRIBUTING.md:

  • Only one image (<300kb) or GIF (<2.5mb) before the text, with an optional caption and mandatory alt text for accessibility.
  • All the rendered text should be under 1000 characters (including spaces and punctuation) and under 6 paragraphs (without any subsections, etc).
  • No bold/italic/etc formatting - only links and one plain list without nesting per section (multiple lists are allowed if your project consists of multiple parts that aren't independent enough for their own sections).
  • Third-person perspective.
  • 80 characters per line and no other markdownlint warnings on CI.

Please use these templates as a starting point:

Games/apps/libraries:

### [Game name]

![alt text](img)
_optional image label_

[Game name] ([GitHub], [Discord], [Twitter]) by [@nickname]
is... {short project description in one sentence}.

{An overview of the recent updates with links to more details}.

_Discussions: [/r/rust_gamedev](link), [Twitter](link), [etc](link)_

[Game name]: http://example.com

Articles/blog posts/videos/etc:

### [Article name]

![alt text](img)
_optional image label_

[@nickname] published an [article] about...
{overview what the resource is about}.

_Discussions: [/r/rust_gamedev](link), [Twiter](link), [etc](link)_

[Article name]: http://example.com

Current Structure & Status

Below is a list of our current planned structure for the newsletter, and the status of each PR (which we'll try to keep updated).

This is not an exhastive list - if you have your own project that you want to write about, just make a comment on this issue and open a PR!

  • Rusty Jam (1) - ✔️ done by @AngelOnFira
  • Rust GameDev Meetup - ✔️ done by @AngelOnFira
  • Game Updates
    • Pixie Wrangler - ✔️ done by @rparrett
    • vange-rs (1) - ✔️ done by @kvark
    • RecWars (1) - ✔️ done by @martin-t
    • Vehicle Evolver Deluxe (1) - ✔️ done by @Bauxitedev
    • Liminal Lab (1) - ✔️ done by @Pebaz
    • Not Snake (1) - ✔️ done by @ramirezmike
    • A Day at the Movies - ✔️ done by @ramirezmike
    • Veloren (1) - ✔️ done by @AngelOnFira
    • Shroom Kingdom - ✔️ done by @Tarnadas
    • What's the Word - ✔️ done by @Vrixyz
    • Sombervale - ✔️ done by @parasyte
    • Shattersong Online - ✔️ done by @Healthire
    • The Process (1) - ✔️ done by @setzer22
    • Fish Fight - ✔️ done by @erland-sh
    • Themengi - 🚧 WIP by @vgel
    • A/B Street (1) - 🆓 free (@dabreegster?)
    • lowrezjam: Pixel Airplane (1) - 🆓 free (@not-fl3?)
    • olefasting/capstone (1, 2) - 🆓 free (@olefasting?)
    • Totally Relaxing Golf (1) - 🆓 free (@r3sgame?)
    • Humankind Encyclopedia (1) - ✔️ done by @ozkriff
  • Learning Material Updates
    • "Rewriting my mobile game in Rust targeting WASM" (1) - ✔️ done by @lucamoller
  • Engine Updates
  • Tooling Updates
  • Library Updates
    • GGRS - ✔️ done @gschup
    • wgpu/gfx-rs (1) - ✔️ done by @kvark
    • godot-egui backend as a Godot Editor plugin (1) - 🆓 free ✔️ done by @setzer22
    • sierra - ✔️ done by @zakarumych
    • dimforge (1) - ✔️ done by @ozkriff

Final steps:

@AngelOnFira
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Testing to see if this pings others 😄

@gschup gschup mentioned this issue Sep 2, 2021
@gschup
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gschup commented Sep 2, 2021

I wrote a small bit about GGRS and it's freshly released accompanying bevy plugin! (#753)

@Tarnadas
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Tarnadas commented Sep 2, 2021

I'll write about Shroom Kingdom

@rparrett
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rparrett commented Sep 2, 2021

I'll write something about

https://github.com/rparrett/pixie_wrangler
https://euclidean-whale.itch.io/pixie-wrangler

@vgel
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vgel commented Sep 2, 2021

I'll write an update on Themengi.

Edit: Couldn't get around to finishing it. Next month!

@olefasting
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I can write something about rust_rpg_toolkit

@Vrixyz
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Vrixyz commented Sep 2, 2021

In context of the rusty game jam I’ll write about what’s the word.

@parasyte
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parasyte commented Sep 3, 2021

Likewise, I have a Rusty Jam entry that I will contribute a section for: Sombervale.

@martin-t
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martin-t commented Sep 3, 2021

I wrote a bit about RecWars: #757

@Bauxitedev
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Bauxitedev commented Sep 3, 2021

I'll write a bit about Vehicle Evolver Deluxe.

Edit: done: #761

@olefasting
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I'm sorry, turns out I am going away on some family business this weekend, so I will have to delay this to next months issue

@HexyWitch
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Would it be okay to add a section on Shattersong Online, or are you keeping the newsletter to non-commercial or open source projects? It's being made entirely in rust. We announced it on July 31 but forgot to mention it for the july newsletter. https://triplehex.dev/shattersong-online/

If I can add it, where should the section go, is there some specific ordering?

@ramirezmike
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I'll write about Not Snake and also my Rusty Jam entry A Day at the Movies

@Pebaz
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Pebaz commented Sep 3, 2021

I'd like to work on Liminal Lab 000!

@mrDIMAS
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mrDIMAS commented Sep 3, 2021

I'll write about rg3d.

Pebaz added a commit to Pebaz/rust-gamedev.github.io that referenced this issue Sep 3, 2021
Pebaz added a commit to Pebaz/rust-gamedev.github.io that referenced this issue Sep 3, 2021
Pebaz added a commit to Pebaz/rust-gamedev.github.io that referenced this issue Sep 3, 2021
@setzer22
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setzer22 commented Sep 4, 2021

Will send my parts tomorrow, thanks for the reminder @AngelOnFira! :)

@dabreegster
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No A/B Street update this month, sorry

@martin-t
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martin-t commented Sep 4, 2021

I fixed my links: #765

@lucamoller
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Added "Rewriting my mobile game in Rust targeting WASM" to Learning Material Updates: #766

@Keavon
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Keavon commented Sep 6, 2021

Sorry to be late, I'm going to finish writing the Graphite post as soon as I wake up in the morning.

Tarnadas added a commit to Tarnadas/rust-gamedev.github.io that referenced this issue Sep 6, 2021
@septum septum mentioned this issue Sep 6, 2021
@septum
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septum commented Sep 6, 2021

Sorry for submitting after the soft deadline, couldn't work on it then.

A PR for TO BE DIRE is ready: #774.

@Keavon Keavon mentioned this issue Sep 7, 2021
@Keavon
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Keavon commented Sep 7, 2021

Done, sorry for the delay! #775

@cloudhead cloudhead mentioned this issue Sep 7, 2021
This was referenced Sep 7, 2021
AngelOnFira added a commit that referenced this issue Sep 7, 2021
* N25: Shroom Kingdom

Part of #751

* Formatting

Co-authored-by: Forest Anderson <forestkzanderson@gmail.com>
@AngelOnFira AngelOnFira mentioned this issue Sep 8, 2021
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@AngelOnFira
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As always, inviting everyone to check out the final review #779 😃

@AngelOnFira
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And that's that, we're live! Thanks everyone for another great month, see you next time!

https://gamedev.rs/news/025/

(Will post to social media in a few minutes)

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