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39 changes: 39 additions & 0 deletions content/news/034/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -223,6 +223,45 @@ is over, you can still find the
[wor-cps]: https://store.steampowered.com/sale/CerebralPuzzleShowcase
[wor-jungle]: https://store.steampowered.com/news/app/1110620?emclan=103582791465120432&emgid=3180116240852440293

### [Veloren][veloren]

![Flying down a mountain](veloren.jpg)
_A glorious flight to distant lands_

[Veloren][veloren] is an open world, open-source voxel RPG inspired by Dwarf
Fortress and Cube World.

In May, work was done on Wyvern models. Smoke was improved from houses, and now
has different colours and strenghts. A rib cage generator was added, so now
there are large bone structures from ancient times around the world. Level of
detail objects were added, so trees can now be seen on far off mountains. This
makes the world feel significantly more alive. A lot of work was done on the
performance of the game server, as Veloren has been seeing over 100 concurrent
players at peak on the server nearly every day for the past few weeks.

Lots of work was done on balancing items and drop rates. Water caves have been
worked on, which now means that you might need to enter them from underwater.
Modular weapons were merged, which was a change several months in the making.
NPCs are now able to pick up items that are on the ground. Work was done on
taming and mounting various animals. Weather is still in the works, with
improvements to the ambiant SFX system for rain. A new UI concept was created
for what Airshipper might be able to look like in the future.

May's full weekly devlogs: "This Week In Veloren...":
[#170][veloren-170],
[#171][veloren-171],
[#172][veloren-172],
[#173][veloren-173],
[#174][veloren-174].

[veloren]: https://veloren.net

[veloren-170]: https://veloren.net/devblog-170
[veloren-171]: https://veloren.net/devblog-171
[veloren-172]: https://veloren.net/devblog-172
[veloren-173]: https://veloren.net/devblog-173
[veloren-174]: https://veloren.net/devblog-174

## Engine Updates

## Learning Material Updates
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