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36 changes: 36 additions & 0 deletions content/news/038/index.md
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Expand Up @@ -202,6 +202,42 @@ bugs and missing features, you can give it a try very soon!
[gd-twitter]: https://twitter.com/GodotRust
[gd-gdext]: https://godotengine.org/article/introducing-gd-extensions

### [Gamercade]

![Gamercade preview](gamercade.gif)
_Gamercade Sprite Animations_

[Gamercade] ([Discord][Gamercade-Discord], [Github][Gamercade-Github])
by @RobDavenport is a WASM-powered fantasy console focused
on building multiplayer neo-retro games.

Gamercade has launched their first official release! Version `0.1.0` has
all of the functions and features need to start building awesome single-
and multi-player games: input, graphics, audo, networking, and more.
[The full release article][Gamercade-Release] goes into higher detail about
the feature set of Gamercade, and includes example images and animations.

Full controller support made it into the `0.1.0` release, including analog
sticks, analog triggers, as well as emulation of those for those without
a game pad. Additionally, they added a command line tool, called `gccl` which
streamlines many of the pain points in developing Gamercade games. A number of
quality-of-life and bug fixes also made it into the release.

The team is already planning out their feature set for the next release, `0.2.0`,
which is based around the theme of "two." The next release will include more
multiplayer features like two or more local players, two or more networked instances,
stereo sound support, and much more.

Come hang out and chat on [Discord][Gamercade-Discord], where the developers
interact with members and post updates daily. The project is
[open source][Gamercade-Github] and looking for contributors, suggestions,
as well as your awesome game creations.

[Gamercade]: https://gamercade.io
[Gamercade-Discord]: https://discord.gg/Qafv2Fpt5j
[Gamercade-Github]: https://github.com/gamercade-io/gamercade_console
[Gamercade-Release]: https://gamercade.io/blog/gamercade-0-1-0

## Learning Material Updates

### [Making a turn-based multiplayer game in Rust][tbs-tutrial-1]
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