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N39: wgpu-openxr-example #1197

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16 changes: 16 additions & 0 deletions content/news/039/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -303,6 +303,22 @@ The API changes from 0.13 are pretty simple - check them out

[Learn Wgpu]: https://sotrh.github.io/learn-wgpu

### [wgpu-openxr-example][wgpu-openxr-example]

![A screenshot of the desktop mode of the example](wgpu-openxr-example.png)

[`wgpu-openxr-example`][wgpu-openxr-example] is an example of how to wire up
wgpu (Vulkan-only) to OpenXR by [@philpax](https://github.com/philpax)
([Dims][dims]). It displays a triangle in the centre and a triangle per hand,
and renders to both a window and your XR headset with both head and headset tracking.

It has multiple modes of operation, including disabling XR integration
entirely at compile-time with a Cargo feature, to make it easy to understand
each step in the process of integrating OpenXR.

[wgpu-openxr-example]: https://github.com/philpax/wgpu-openxr-example
[dims]: https://www.dims.co/

## Tooling Updates

### [Blackjack]
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