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32 changes: 32 additions & 0 deletions content/news/043/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -111,6 +111,38 @@ been published on the [project page][tunnet-itch].
[tunnet-steam]: https://store.steampowered.com/app/2286390/Tunnet
[puzzled_squid]: https://puzzledsquid.xyz

### [Open Combat][OpenCombat_website]

![Debug window: terrain tiles, units, and paths](open_combat.png)
_Game now includes live debug window_

Open Combat ([Website][OpenCombat_website], [GitHub][OpenCombat_github],
[Discord][OpenCombat_discord]) is a real time tactical game
which takes place during the 2nd World War.

Some major changes this month :

- A live debug window has been introduced (using [egui][egui_github]
and its [ggegui][ggegui_github] integration). It allows to live-modify and
adjust the gameplay of the running game.
- A big source code split has been done (see [the merge request][OpenCombat_split_mr])
which separated the game logic and GUI.
It allows running the game logic as a standalone server
and working on different game parts more easily.
- Integration of [puffin][puffin_github] to inspect performances

The developers are also working on high-definition infantry sprites integration
and on a high-definition map (and are searching for graphic
designer help!).

[OpenCombat_website]: https://opencombat.bux.fr/
[OpenCombat_github]: https://github.com/buxx/OpenCombat
[OpenCombat_discord]: https://discord.gg/6P2vtFh2Px
[OpenCombat_split_mr]: https://github.com/buxx/OpenCombat/pull/104
[egui_github]: https://github.com/emilk/egui
[ggegui_github]: https://github.com/NemuiSen/ggegui
[puffin_github]: https://github.com/EmbarkStudios/puffin

## Engine Updates

### [godot-rust][gd-github]
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