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Newsletter 11: NodeFX #199

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22 changes: 22 additions & 0 deletions content/posts/newsletter-011/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -636,6 +636,28 @@ still a work in progress, so contributions are welcomed!
[tetra-040]: https://twitter.com/17cupsofcoffee/status/1275778769077317637
[tetra-dist]: https://tetra.seventeencups.net/distributing/

### [NodeFX][@MrVallentin]

[![NodeFX](nodefx.png)][nodefx-sdf2]

Project "NodeFX" by [Christian Vallentin (@MrVallentin)][@MrVallentin]
is an unnamed node-based tool for creating GLSL shaders in real-time,
entirely written in Rust.

This month added support for both 2D and 3D SDF nodes. The above screenshot is
a meta example of creating a node using some of the 2D SDF primitives and
operations.
[An example of some 3D SDFs can be found on Twitter.][nodefx-sdf3]

Next month is all about adding more UI, to make the application more
user-friendly and fully-fledged. After UI has been added, there is a planned
release of the application.
More information can be found on [Twitter][@MrVallentin].

[@MrVallentin]: https://twitter.com/MrVallentin
[nodefx-sdf2]: https://twitter.com/MrVallentin/status/1276609598699581442
[nodefx-sdf3]: https://twitter.com/MrVallentin/status/1276961197645008896

### [Arsenal Game Engine][arsenal]

[Arsenal] is the concept for a 2D and 3D game engine that is fully integrated
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