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Newsletter 13: Add gfx, wgpu, and vange-rs news #246
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Content looks good, just needs line breaks adding on lines 70-73 to satisfy the linter. I can't figure out how to do multi-line suggestions on GitHub, but you can just copy and paste this if you want:
See [video on /r/rust_gamedev][vangers-shadow-video] and technical description
on the [Hybrid Shadows][vangers-shadow-blog] post of the blog.
Another exciting development - the new bruteforce rendering technique allowing
to shift the camera behind the mechos as in 3rd person view.
See [video on /r/rust_gamedev][vangers-bars-video] and technical description on
the [Bar Painting][vangers-bars-blog] post of the blog.
Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com>
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🎉
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Embedded images, made a few style/fmt tweaks, and added a short overview of gfx/wgpu updates.
@kvark are you fine with the edits? |
shipit! |
Merged, thanks for the PR! |
Part of #232 ("Newsletter 13")