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Newsletter 13: Add gfx, wgpu, and vange-rs news #246

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Merged
merged 7 commits into from
Sep 6, 2020
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kvark
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@kvark kvark commented Aug 31, 2020

Part of #232 ("Newsletter 13")

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Content looks good, just needs line breaks adding on lines 70-73 to satisfy the linter. I can't figure out how to do multi-line suggestions on GitHub, but you can just copy and paste this if you want:

See [video on /r/rust_gamedev][vangers-shadow-video] and technical description
on the [Hybrid Shadows][vangers-shadow-blog] post of the blog.

Another exciting development - the new bruteforce rendering technique allowing
to shift the camera behind the mechos as in 3rd person view.

See [video on /r/rust_gamedev][vangers-bars-video] and technical description on
the [Bar Painting][vangers-bars-blog] post of the blog.

Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com>
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🎉

@ozkriff ozkriff changed the title Add gfx, wgpu, and vange-rs news Newsletter 13: Add gfx, wgpu, and vange-rs news Sep 2, 2020
@ozkriff ozkriff mentioned this pull request Sep 2, 2020
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Embedded images, made a few style/fmt tweaks, and added a short overview of gfx/wgpu updates.

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ozkriff commented Sep 6, 2020

@kvark are you fine with the edits?

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kvark commented Sep 6, 2020

shipit!

@ozkriff ozkriff merged commit 725a755 into source Sep 6, 2020
@ozkriff ozkriff deleted the kvark-patch13 branch September 6, 2020 14:26
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ozkriff commented Sep 6, 2020

Merged, thanks for the PR!

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3 participants