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Newsletter 13: Cary #253

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20 changes: 20 additions & 0 deletions content/posts/newsletter-013/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -83,6 +83,26 @@ _Discussions:
[egregoria-blog-post]: http://douady.paris/blog/egregoria_5.html
[egregoria-discord]: https://discord.gg/CAaZhUJ

### [Cary]

[![Dodging bullets and carrying Cary to temporary safety](cary_screenshot.png)][Cary]

In [Cary] the player has to bring the titular character to the exit by carying
them or otherwise making sure they don't – nor the player themselves –
touch any of the traps.
Easier said then done when you have limited stamina and Cary keeps running
into spikes.

Made with hecs and wgpu (no framework), but uses WebGL on the web
because of the current implementation status of WebGPU.

Made during the [Extra Credits game jam][extra-credits-jam],
it's a rather small game.
It can be played in the browser or downloaded at [itch.io][Cary].

[Cary]: https://specificprotagonist.itch.io/cary
[extra-credits-jam]: https://itch.io/jam/extra-credits-game-jam-6

## Learning Material Updates

### [Writing NES Emulator in Rust][rust_nes_tutorial]
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