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N15: Update on rust-psp #331

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25 changes: 25 additions & 0 deletions content/posts/newsletter-015/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -321,6 +321,31 @@ _Discussions:

## Library & Tooling Updates

### [rust-psp]

![tetris on rust-psp](rust-psp-tetris-small.jpg)

Move over Tetris Effect and Tetris 99, the first game has been created with
[rust-psp], and it's [Tetris]! This was a big step because it proves that
rust-psp is ready for game development, even though it's still `#![no_std]`.
`std` support is a work in progress, and the project is always open to new
contributors to the library, the tooling, or people who want to make PSP games
in Rust.

Another development for rust-psp this month is [reverse engineering]
of the Sony library for the hardware vector floating point unit of the PSP.
All the vector and matrix operations provided by the Sony library have been
PR'ed to rust-psp's main repo, and there are still more functions to come.

To stay up to date on [rust-psp] development, you can join the project's [Discord]
or follow [@sajattack] on Twitter.

[rust-psp]: https://github.com/overdrivenpotato/rust-psp
[Tetris]: https://github.com/sajattack/rust-psp/tree/tetris/examples/tetris
[reverse engineering]: https://psp.re
[Discord]: https://discord.gg/tvGzD4GqvF
[@sajattack]: https://twitter.com/sajattack

### [This Month in Mun][mun-october]

[![Mun logo](mun-logo.png)][Mun]
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