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26 changes: 26 additions & 0 deletions content/posts/newsletter-016/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -229,6 +229,32 @@ _Discussions:
[toy benchmark]: https://git.sr.ht/~vlmutolo/rkyv-bench/tree/master/src/main.rs
[architecture and internals of rkyv]: https://davidkoloski.me/blog/rkyv-architecture/

### [rib]

![rib](rib.gif)

Parsing a 3D model file and understanding the different links between bone
matrices, keyframes and vertices is a task that can take a lot of time and
motivation of the developer. On top of that, combining the different bone
transform matrices for the current frame is often error prone.

[rib] is an attempt to tackle these problems and might help you save time.
Current features of [rib] include:

- Support of collada files coming from the latest Blender version.
- Precomputation of the bone matrices expressed in the world space so that you
just have to pass it to your shader for traditional GPU skinning.
- Interpolation between keyframes
- (De)/serialization in binary thanks to [bincode]

[rib] can be greatly extended, for example with the support of other format
handling skeleton data, such as the [glTF] format.
Contributions are more than welcome.

[rib]: https://github.com/bmatthieu3/rib
[bincode]: https://github.com/servo/bincode
[glTF]: https://github.com/KhronosGroup/glTF/blob/master/README.md

### [Kira]

[Kira] by [@tesselode] is an audio library designed to help create expressive
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