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34 changes: 34 additions & 0 deletions content/news/023/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -269,6 +269,40 @@ demo build was released, with a development journal available on
[Tetra]: https://github.com/17cupsofcoffee/tetra
[flesh-gdrive]: https://drive.google.com/drive/folders/1CppHsiteHDNofsVo2wHNNz_3E9YuK4Ay

### [Veloren][veloren]

![Cave run](veloren.png) _Turns out the cave wasn't empty_

[Veloren][veloren] is an open world, open-source voxel RPG inspired by Dwarf
Fortress and Cube World.

In June, Veloren released 0.10. During the release party, some of the developers
joined a voice call to stream the game and answer some questions about
development. You can watch that stream [here][veloren-stream]. A lot of metrics
were recorded during the launch, and you can read about them in
[blog #124][veloren-124]. At peak, 118 players were playing at the same
time during the launch.

The plugins system recieved a tutorial about how to get started. Caves were
overhauled with lots of new content. Veloren has officially moved fully over to
wgpu, which you can read all about in [blog #125][veloren-125]. Work has been
done on hot reloading for easier access of assets in game. Lots of new models
were added to the game, and bosses in dungeons are being overhauled with more
skills to diversify combat.

June's full weekly devlogs: "This Week In Veloren...":
[#123][veloren-123],
[#124][veloren-124],
[#125][veloren-125],
[#126][veloren-126].

[veloren]: https://veloren.net
[veloren-stream]: https://www.youtube.com/watch?v=NMvEhymkqUw
[veloren-123]: https://veloren.net/devblog-123
[veloren-124]: https://veloren.net/devblog-124
[veloren-125]: https://veloren.net/devblog-125
[veloren-126]: https://veloren.net/devblog-126

## Engine Updates

### thRustEngine - with simple shooter game demo
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