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27 changes: 27 additions & 0 deletions content/news/024/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -496,6 +496,33 @@ now features a [tutorial] and full game [examples] for every type of session.
[tutorial]: https://github.com/gschup/ggrs/blob/main/TUTORIAL.md
[examples]: https://github.com/gschup/ggrs/tree/main/examples

### [Quilkin]

![Quilkin](quilkin.png)

[Quilkin] is a non-transparent UDP proxy specifically designed for use with
large scale multiplayer dedicated game server deployments, to ensure security,
access control, telemetry data, metrics and more.

This month saw the initial
[0.1.0](https://github.com/googleforgames/quilkin/releases/tag/v0.1.0)
release of the project, as well as announcement blog posts from project
co-founders [Embark Studios] and [Google Cloud]:

- [Embark Studios: Say hi to Quilkin, an open-source UDP proxy][embark-announce]
- [Google Cloud: Introducing Quilkin: open-source UDP proxies built for game server communication][gcp-announce]

Quilkin is being actively developed and would love contributors and feedback.
Please join the [Discord](https://discord.gg/mfBNZjBDnc),
[mailing list](https://groups.google.com/forum/#!forum/quilkin-discuss) or
follow the project on [Twitter](https://twitter.com/quilkindev).

[Quilkin]: https://github.com/googleforgames/quilkin
[Google Cloud]: http://cloud.google.com/gaming
[Embark Studios]:(https://embark.dev)
[embark-announce]: https://medium.com/embarkstudios/say-hi-to-quilkin-an-open-source-udp-proxy-88577c795204
[gcp-announce]: https://cloud.google.com/blog/products/gaming/introducing-quilkin

## Popular Workgroup Issues in Github

<!-- Up to 10 links to interesting issues -->
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