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24 changes: 24 additions & 0 deletions content/news/030/index.md
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Expand Up @@ -590,6 +590,30 @@ You can read it [here][rflb-post].
[justin_rhw]: https://twitter.com/justin_rhw
[rflb-post]: https://justinryanh.github.io/post/refactoring_from_legion_to_bevy/

### [Extreme Bevy][extreme-bevy]

![Screenshot of Extreme Bevy](extreme-bevy.png)

Extreme Bevy is a [tutorial series][extreme-bevy] on how to create a low-latency
P2P web game.

It covers how to:

- Use [Matchbox][matchbox] for setting up P2P connections using WebRTC data
channels.
- Implement rollback using [GGRS][ggrs]
- And using [Bevy][extreme-bevy-bevy] with the above

The game itself is also live [here][extreme-bevy-game], and [its source is on
GitHub][extreme-bevy-source]

[ggrs]: https://github.com/gschup/ggrs
[matchbox]: https://helsing.studio/posts/introducing-matchbox
[extreme-bevy]: https://helsing.studio/posts/extreme-bevy
[extreme-bevy-source]: https://github.com/johanhelsing/extreme_bevy
[extreme-bevy-game]: https://helsing.studio/extreme
[extreme-bevy-bevy]: https://bevyengine.org

### [Writing an AH Scanner in Rust][trimoq-post]

[![AH scanner workflow](ah-scanner.png)][trimoq-post]
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